#genderequality #antifeminism #LAFS
Out now: Höcker C., Heller A., Brähler E., and Decker O, (2025): Assessing antifeminism introducing the Leipzig Antifeminism Short Scale (LAF-S) in a German representative sample. Front. Psychol. 16:1596397. 
https://doi.org/10.3389/fpsyg.2025.1596397
1/3
Frontiers | Assessing antifeminism introducing the Leipzig Antifeminism Short Scale (LAF-S) in a German representative sample

While gender equality and attitudes towards gender roles have become a topic of increased public interest, little attention has been drawn to the phenomenon ...

Frontiers

@vidak Well I'm doing my #o10 games to figure out what does and doesn't seem to work for me for games to start with. The queue so far is like this:
Done:
-move star around screen
-tictactoe
-robots
Todo:
Maze generator
Minimal hack clone
MOO digging game
Minimal adventure clone

If we can get into the same space, we'll move twice as fast.

#itch_io #devlog #gameDev #commonLisp #lafs #theCons #robots #classic #game
https://lispy-gopher-show.itch.io/lisp-game-soft-cons

https://lispy-gopher-show.itch.io/lisp-game-soft-cons

LISP GAME SOFT CONS by screwtape

Forming a committee to spec a lisp game software console

itch.io

#devlog #itch_io
Hey everyone. I'm actually really happy with the #Lisp Game Soft-ware Cons-ole #lafs #gameDev . The *whole work* of making the game (well, interactively moving a circle and star around a screen) with dynamic informational panels, buttons and Keypress Accelerators is suitably sm0l and clear.

Basically we just need to do a few examples overlaying a few png images for graphics as well as the vector drawing, and scene-description-text and we are grand

https://lispy-gopher-show.itch.io/lisp-game-soft-cons/devlog/747158/lisp-soft-console-example-game-first

Lisp soft console example game #first - LISP GAME SOFT CONS by screwtape

Lisp soft console example game #first Table of Contents 1. Anatomy of game cartridges, first try 2. :common-lisp/lisp-game-soft-cons/game/example 2.1. Package def 2.2. Parent classes 2.3. The main eve...

itch.io

https://toobnix.org/w/aRMLaP31j7JTm2T9vamiUa
@pkw @vidak this was my fast drafting of a generic TV display for the software game console and a trivial example #video #lafs #lisp #clim #gameDev

Edit: Scroll down for #itch link
v
v
v

lisp game soft console example werking

PeerTube

https://toobnix.org/w/2Zhf4QM4uJvNDg6iXM71dw
Edit: Forgot link
13-something minute #video #howTo #clim hot-recompiling lisp interface design #commonLisp #lisp #emacs #sbcl .

Just kinda freewheeling about as I think of things, sticking new panels to it, shuffling them about. #interactiveProgramming

Feedback sought.

For #lafs -> https://lispy-gopher-show.itch.io/lisp-game-soft-cons

Livecoded - tv-display drafting/hotloading for LAFS - 6/9/2024, 4:02:46 AM

PeerTube

Ongoing battle against #itch_io html generation. My weave grows stronger

https://lispy-gopher-show.itch.io/lisp-game-soft-cons/devlog/744460/cautionary-tales-incompatible-ecl-sffi-sdl2-cc-lisp

#gameDev #CautionaryTales . In designing #LAFS
lisp
game
software
console
We have to be prepared for each game dev studio deploying to our console to be working in their own custom signature game dev #lisp .
This example shows a tricky and desirable one. A special language for smoothly interoperating both lisp and C/C++, to access #SDL2 for example.

Cautionary Tales: Incompatible ECL SFFI SDL2 C/C++ LISP - LISP GAME SOFT CONS by screwtape

Cautionary Tales Incomptable ECL SDL2 C lisp. Table of Contents 1. TODO (Don't) Use It Like This: 2. Lisp users will write new languages for our Lisp Games Software Console 3. Some Embeddable Common L...

itch.io

https://lispy-gopher-show.itch.io/lisp-game-soft-cons/devlog/743895/how-to-program-i
I made a somewhat grandiose #itch #itch_io #devlog about #HowToProgram part i out of that 30 minute livecoding video.

I think I can reasonably defend this, and it will be fun to write as I interactively grow #LAFS (Lisp Games Software Console).

Edit:
CAUTIONARY TALES do not ever attempt to interact with itch.io's devlog formatter. They allow you to paste in html. Do that and exclusively that. It happened to me, it doesn't need to happen to you.

How to program i - LISP GAME SOFT CONS by screwtape

It was a broad answer to what programming is and is like and how to do it. I'm not just reproducing the video. Since we can move faster in text, we'll do a more gradual example first. I'm planning a v...

itch.io

https://toobnix.org/w/cYv47BY8FtprzhpHLpiVeY
#commonLisp #programming #detailed #intro to #ASDF and #CLIM in #emacs 18 minutes. Touches #CLOS.

This #video covers the #breadAndButter of programming in my view. I'll write this up later.

In the context of starting to draft #LAFS, but that's ancillary to the what-programming-actually-consists-of content. LAFS: https://lispy-gopher-show.itch.io/lisp-game-soft-cons

If you need 5 minutes of first steps in this direction first, I think this video satisfies that: https://toobnix.org/w/2WYHBTHGvRQ8pUSVmKhKGg

Livecoding Intro to Common Lisp ASDF and CLIM in Detail 18 minutes - 6/4/2024, 4:56:10 AM

PeerTube

#video #lisp #commonLisp #32 minutes of live noodling but everything works out

Fresh #asdf system for #lafs (lisp game soft cons fantasy console). #emacs

Spin up a #clim application frame. Lots of cringy debugging, but that's sometimes how #liveCoding is.

https://toobnix.org/w/r6cceDAPdN6WkNTkURVN9g

What do you call videos like this? Where it takes half an hour, and basically I make mistakes and have to figure them out live. #learningThroughMistakes

How do I distinguish this from snappy concise howto videos?

Live noodling through mistakes lisp new asdf, clim, lafs, live debugging - 6/3/2024, 11:10:54 PM

PeerTube