A long time ago, I made a basic vertical shooter as part of a collection of small games. I am now making an updated version of this shooter as part of my Beginning Game Programming open source project. This was one of the most popular of the three games in the collection.

I am looking forward to updating the code and adding some additional features.

Check out the original
https://manlyboy.divineknightgaming.com/

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So, the next part of Beginning Game Programming is going to be a combo of 5 chapters. All of them build on the same game and there are only three new concepts that don't really warrant their own demo/game. So the game I will be working on is a vertical shooter. The concepts in this will be enemy AI, a Demo mode on the title screen, and a high score list/saving. This is convenient since I have made a vertical shooter before.

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Oh man. Meteor Defense is COMPLETE! This is such a great feeling. This completes the 5th game in my current opensource game dev project. There are 2 more games left.

You can read about Meteor Defense here: https://ezknight.net/2025/11/12/meteor-madness-our-next-game/

You can play the game and buy it here: https://heroofdermwood.itch.io/bgp-meteor-defense

Check out the source code here: https://codeberg.org/HeroOfDermwood/BGP_Projects/

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So, I have not been keeping up with my game dev the last couple of weeks. But I am almost done with my Meteor Defense game. This is an older screenshot, but not one I have posted here. I will have more coming this week. I just have a few more things to tackle, but the game is 90% complete.

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Hey, if you want a sneak peak at the vertical slice for Meteor Defense, you can do so at Ko-Fi, for paying supporters only right now.

https://ko-fi.com/post/Meteor-Defense-Vertical-Slice-L4L81NK5X7

The game is coming along really well and there will be more updates to come.

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Meteor Defense Vertical Slice

HeroOfDermwood published a supporter-only post on Ko-fi!

Ko-fi

At this very early stage of development, Meteor Defense is a fully functional game. This is exciting. It needs plenty that listed above to make it a polished game, but I am happy with my progress today. It feels really good. I will probably wait until this weekend to show off screenshots as the game should be near completion then.

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This week has been rough so far. I don't feel like getting into details right now.

However, today has been good. I have been able to work on my Meteor Defense game. I have the meteors spawning in. I have interactions between the meteors, missiles and cities functioning as they should.

Next step is to add some explosions, destroyed city sprites, and then scoring. Once that is done, a splash screen and a game over screen.

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Took a while to get things configured but here is #lime running a #haxeflixel project with #SDL3 and the #wayland video driver on a #raspberryPi 5

Hey everyone! I am back with more updates from my opensource Game Programming project. This time, I have modified HaxeFlixel's built in StarField class to suit my needs in coming projects.

Read About it: https://ezknight.net/2025/09/20/creating-backgrounds-for-your-game/

Play It: https://heroofdermwood.itch.io/bgp-starfield

See the code: https://codeberg.org/HeroOfDermwood/BGP_Projects/src/branch/main/Chapter%2016%20StarField

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