Level Designers!
Check out the Anonymous #LevelDesign Salary Survey - created to increase transparency and equity around worker compensation!

📝Survey:
https://docs.google.com/forms/d/e/1FAIpQLSfLTsWwioF5hKVDr-54w9b4-NGdk9QZ-yC7cnlcxpMzyuj-0A/viewform
✅Results:
https://docs.google.com/spreadsheets/d/1f7yFtqtW03S1F9T_iMGmzj0sMqLW2_YfxjcxDiTnByg/edit#gid=662276685

Please share! ❤️ #GameDevPaidMe

Anonymous Video Game Level Design - Salary Survey (2021-2022)

Hi Level Designers! The goal of this survey is to increase transparency and equity around worker compensation! It is intended to be anonymous, however the answers are publicly visible, so the amount and type of information you wish to include is up to you. You can enter as many salaries, Level Design positions and official offers as you've had in the present and past years (4-5 year old data is relevant and useful - less so after that). After you complete the survey you will be redirected to the results spreadsheet, which can also be found here: https://bit.ly/3EuzIOC Please share this survey with your Level Design colleagues - it will help increase accuracy and visibility! Thank you for your contribution and time This survey was built upon the hard work from https://twitter.com/WeCanFixItInUI - give them some love!

Google Docs

#GameDevPaidMe
https://www.levels.fyi

A useful comparison tool to see how much engineers are getting paid, and if you qualify to be paid the same if you are on the same level tier. ( depends on company)

Levels.fyi | Salaries & Tools to Level Up Your Career

Search 300k+ salaries for different companies, job titles, career levels, and locations. Explore our tools to help you get paid more!

Levels.fyi
RT @LegoCylon: #GameDevPaidMe 2021: $225k/yr at Secret Door as an Engineer plus profit sharing & equity 2020: $235k/yr at Blizzard as a Principal Lead Software Engineer II plus profit sharing & equity 2000: $45k/yr at Blizzard as an Associate Software Engineer plus profit sharing QT @qorquiq: I make $138k/ year as a Senior Technical Program Manager at Unity. I made $40/hr (about $88k/year) as an Associate Producer at SMS in 2020. I started at ~$35/hr as an Assistant Producer in 2016. Support your colleagues by promoting transparency and pay equity! [quoted tweet is unavailable] 2021-12-05 01:12:21 UTC
Andy Bond on Twitter

“#GameDevPaidMe 2021: $225k/yr at Secret Door as an Engineer plus profit sharing & equity 2020: $235k/yr at Blizzard as a Principal Lead Software Engineer II plus profit sharing & equity 2000: $45k/yr at Blizzard as an Associate Software Engineer plus profit sharing https://t.co/dvqRhDOAZX”

Twitter
#gamedevpaidme: Spieleentwickler legen ihre Gehälter offen - Golem.de

Erst Mindestlohn, später 150.000 US-Dollar im Jahr oder mehr: Es gibt extreme Unterschiede bei den Gehältern in der Spielebranche.

欧美的游戏开发者正在推特晒收入,使用 #GameDevPaidMe 这个标签就能看到。
欧洲的收入要比美国低非常多,以国内游戏业的薪水去欧洲招人,可以招到非常好的人。
https://twitter.com/hashtag/gamedevpaidme

 https://twitter.com/ruanyf/status/1391966513486200832

Hashtag #gamedevpaidme auf Twitter

Am 7. Mai hat @studioanisa getwittert: „If you’re doing #GameDevPaidMe please us..“ – lies, was andere zu sagen haben, und nimm an der Unterhaltung teil.

On Twitter they are doing #GameDevPaidMe. Here is my running spreadsheet of what I was paid at every salaried job I've had (3 game dev, 3 tech). There are notes for each job. I set this up a few years ago for the #talkpay hashtag and try to keep it up to date.

https://docs.google.com/spreadsheets/d/1JPHbAtAc2MU53or9nm_dUTOyyGwsjQqLu_9ITYt3yWg/edit?usp=drivesdk

#talkpay Darius Kazemi

Sheet1 #talkpay for Darius Kazemi (@tinysubversions) In honor of #talkpay, here is the salary I've earned at every job I've had, not including times I've been self-employed. None of this data includes benefits like equity/stock/etc. I am an Iranian-American cisgender man. All of these jobs were ...

Looking at #GameDevPaidMe and semi-depressed at all the women/ nb who left because of studio bs. If we paid everyone more fairly, it'd be a start to retaining diverse talent.

this is also working-class empowerment!

RT @[email protected]

#GameDevPaidME - People on twitter sharing how much they got paid for working in the Games Industry
https://www.resetera.com/threads/221656

#GameDevPaidME - People on twitter sharing how much they got paid for working in the Games Industry

First off

Oh and there's definitely an inverse correlation between how hard I worked and how much I was paid. #GameDevPaidMe

Seeing a good conversation on #GameDevPaidMe

Ubisoft, 2004-2005, platform/graphics/sound engineer: $50,000 (in fucking *Manhattan*)
Sony, 2007-2012, platform/middleware engineer: $120K (San Francisco)
HBO, 2015-2016 VR performance/infrastructure: $180K (Seattle)