⚙️ Devlog Update — Ladder System
✅Ladder Grab
✅Ladder Go Up & Down
✅Ladder SlideDown
✅Climb on to platforms above

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❄️"The Christmas frost cannot extinguish the flame of our fallen angel’s vengeance…"❄️

🎄🎄Merry Christmas to all!🎄🎄

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💀 Death animation implemented
"When the final blow lands, the Fallen Angel falls… wrapped in silence.
A moment between defeat and rebirth."

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On enemy contact:
• Damage animation
• Knockback
• Hit flash
• Hitstop
• Hit spark
(Enemy graphics are a placeholder.)
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🎮 Devlog Progress!
✔️ Damage animation

"Even in pain, the Fallen Angel readies for the storm to come"
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RESPAWN Animation: the echo of a fallen angel that simply won’t stay dead.
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Running animation.
"The kid who knows not who he is, runs through imaginary world"

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🎮Devlog Progress!
📷Crouch & Slide animations
📷Slide Buffer & Lock
📷Debug System — State Name display, visible Collision Mask, Overhead Collision Detection

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http://linktr.ee/gravioladev

🎮 Devlog Progress!
📷 Slide animation
Whether dodging blades or charging through shadows, the Fallen Angel slides like a whisper through chaos.
#EchoesOfExiled #GameMaker #IndieGame #Metroidvania #PixelArt #GameDev #IndieDev #探索アクション #IndieGameDev
🎮 Devlog Progress!
✔️ Slope movement
✔️ Camera follow system
✔️ Jump, fall & landing animations
✔️ Jump buffer + coyote time.
The basic movements are coming to life.
#EchoesOfExiled #GameMaker #IndieGame #Metroidvania #PixelArt #GameDev #IndieDev #探索アクション #IndieGameDev