#drivingstrikers #gamedev on a #screenshotsaturday in Moon Light City...
#DrivingStrikers development is on the final straight! So I'm spending some time reskinning the cars #ScreenshotSaturday

My goals for 2023?

- Stay healthy!
- Continue ignoring time-wasting games (yep, Tears of the Kingdom, you're next)
- Continue #dreamcast dev (#drivingstrikers, etc..)
- Revisit more #retrogames (20 years ++)
- Learn something new (if time permits!)

🎆 Happy New Year everyone 

#DrivingStrikers loading screen got a bit of a clean up! #MadeWithSimulant #GameDev

2023 is going to be amazing for #dreamcast with so many #indiedevs still keeping it alive!

I can't wait to reveal what I am working on right now (besides #drivingstrikers of course), but it's just a matter of time.

Anyway, I wish everyone out there a Merry Christmas.
Have a good time with your families and loved ones.
🎅 🎄 🎁

Yesterday, I added a leaderboard API to the #RealityJump matchmaking server - so for those of you who wanted leaderboards in #DrivingStrikers your wish will be granted!

Also if you're building a #Dreamcast game and you'd like to use the leaderboard functionality, let me know! #GameDev

Yesterday I managed to finish moving all the asset loading for the Driving Strikers menus to the title screen, this means I can play CDDA audio throughout the menus.

It's a big improvement over the low quality .ogg streaming I was using, and it saves me a bunch of ram. It also means the menus are super quick to navigate now!

#Dreamcast #Gamedev #DrivingStrikers

So uh, Gamedev is hard #DrivingStrikers #Dreamcast

What a nice #dreamcast surprise 😀
Gonna play some #drivingstrikers tonight!
⚽🚗

Thanks @wavegamestudios

My upcoming game #DrivingStrikers features in the latest Pixel Addict magazine! #GameDev @simulant