➤Okay, final dungeon is a teleporter maze. It's actually straightforward in a way.
➤Got to duel some V1 of the bosses you fought earlier. A very MegaMan thing to do.
➤A bot warns you of the point of no return. Good to know! You can't save in the final section anyway.
➤Lan's friends show up for the doppelgangers, only to be beat by fake Protoman, only for him to be beat by Protoman. What a cutscene.
➤Wait, didn't Dex say they got magsuits from the Netopia king? But now it's saying they don't have one at all??
➤Hey, the big bad was the quiet kid on the plane! Who came out of nowhere!
➤Two part final boss. Bass phase is pretty easy. He doesn't do much.
➤Second phase isn't too complicated, but there's only small windows to damage the boss. There's some variety in attacks as the health gets lower.
➤I had to change up my chip folder. No need to slam as many attacks as possible. Short range moves got exchanged for healing chips.
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