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programmer / indy game dev / cartoonist / cactus toucher / friend
tech bloghttps://blog.seedganggames.com
twitterhttps://twitter.com/zappablamma
cohosthttps://cohost.org/zappablamma
proud to work for satan on designing hell
lovingly maintained website klaxon: www.urinal.net
"All the urinals in the Urinal Dot Net collection have been lovingly assembled starting in the year 2000 by a dedicated team of urinal photography enthusiasts. The vast majority of photographs in the collection have been sent in by visitors like you. Would you like to send us a urinal photo?"

i made a ludum dare game last week :)

silly little 2d space game, guide tardi the tardigrade back to his home planet. made in 2 days.

https://zb.itch.io/tardi-in-space

(html game, no download needed)

Tardi In Space by john tringham

Get Tardi the Tardigrade back to their home planet!!!!

itch.io

just released mufflr v0.1, a little windows tool to protect you against hearing damage from loud noises on the computer

free + open source, using on avalonia and naudio

https://github.com/johntringham/Mufflr

GitHub - johntringham/Mufflr: Windows tool for protection against loud noises

Windows tool for protection against loud noises. Contribute to johntringham/Mufflr development by creating an account on GitHub.

GitHub

i don't really like the word "loudness" here in the UI - but can't think of a better term.

- don't want to use "volume" because i don't want to conflate the concepts "how loud the sound you are hearing right now is" and "the number your operating system uses to multiply audio signal values", as it's already confusing.

- don't want to use "amplitude" as it's a dorky word that might not be obvious to normal people

maybe "audio level" would be better? or is that too ambiguous?

i made this mainly because i've been playing counter strike for a while now, and you need to have the volume up in order to hear footsteps, but then when there's a awp gunshot my ears start ringing. since using this app a couple days ago it it's a lot better. hopefully could stop people getting tinnitus/hearing damage

working on a little windows app that puts a cap on loud noises. will be free + open source

it works by examining the current audio data being played and if it is above some threshold, it automatically turns the system volume down before the user actually hears it.

need some ideas for a name. considering "volimit" (which gets across the volume-limiting purpose, but sounds too much like vomit) or "mufflr" (sounds more like a real product, but it doesn't really "muffle").

God this is fucking incredible. Please take my word for it and read

https://modem.io/blog/blog-monetization/

How to Monetize a Blog

A guide on turning your diary into dollars.

🚨🚨🚨 new blog post alert 🚨🚨🚨

I did a little write up about a prototype browser-based visual scripting language I made

Take a look!!!!!!

https://blog.seedganggames.com/flowgrammer/

#webdev #indiedev #typescript

flowgrammer

Last month I started a little project called Flowgrammer. It’s a prototype visual scripting language aimed at teaching children and adults programming concepts. Video demonstrating how blocks and

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The Way Things Work (1994)
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