Ipecac

@yearofthebug
25 Followers
123 Following
47 Posts
CS, Music, Critical Theory
Textures are working!
Performance's taken a real hit though, doing texture sampling and drawing one rectangle per pixel instead of one per "screen slice" isn't cheap. The only thing that seems to work is lowering the rendering resolution or the texture resolution. #raylib #raycasting #gamedev
We have walls of different colors and light effect, we also have a minimap.
Next step: textures
#gamedev #raylib #raycasting
Got my Raycaster working! #gamedev #raylib #raycasting
As a part of my Erasmus exchange program I'm doing some classic wheel-reinvention. A Wolfenstein-style raycasting engine based on the raylib library. I'm currently sill on the 2d part of the project but I'm very happy with the results. I?m learning a lot from this project. #gamedev #raycasting #raylib