Uncanny Apostle

@uncannyapostle
4 Followers
31 Following
61 Posts

Game dev and 3d modeler. I make lowpoly surreal/horror-related stuff.

BlueSky: https://bsky.app/profile/uncannyapostle.bsky.social
Twitter: https://x.com/uncannyapostle
YouTube: https://www.youtube.com/@uncannyapostle6385

(cont.) I tried sleeping in the bed hoping it would fix the issue. But the next day the map was still invisible.

Anyway I found the culprit afterwards - I forgot to define minimum and maximum fog depth for the "rainy" day resource and that messed up my custom shader.
#lowpoly #gamedev #indiedev

Just got jumpscared by a shader bug. I was walking around outside after dark, and when it hit midnight all the map textures disappeared. So I had to find my way back to the house in the dark using objects as reference points.

The problem with using depth fog in Godot is you can still see the far clipping plane unless the sky is a single color that matches the fog.

To solve this, I tried adding an effect that makes things sort of just dissolve when they get far enough away.

#lowpoly #gamedev #indiedev

Me trying to hit crows for over a minute (limited success).
#lowpoly #gamedev #indiedev
was told by a random person on the internet to make a low poly rat, so I did
#lowpoly
Important: you can pick up small animals and carry them around in my game.
#lowpoly #gamedev #indiedev
It's not always a good idea to attack your farm animals. Some will retaliate.
#lowpoly #gamedev #indiedev
Been thinking of adding a dog to my game. But there's no way I'll be able to make it smart enough to herd animals properly. So I think I'll make it old and useless.
Added knockback to attacks
#lowpoly #gamedev #retro
Some animals will run away from you if you hit them.
#lowpoly #gamedev