Tuomas Hämäläinen 🇺🇦

@tuomas_h
1.3K Followers
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Industrial & interface designer. Exploring living with sound at Audio Magic Lab. I’m passionate about photography and love food, sound and natural landscapes.

The opinions I express here are mine, not my employer’s. He/him.

🛠🔊🏳️‍🌈🇪🇺

Toots in 🇬🇧, sometimes 🇫🇮

LocationCopenhagen, Denmark
Works / Websitehttps://www.tuomashamalainen.com
Photography / Instagramhttps://instagr.am/tuomas_h

I think there’s still going to be plenty of stuff that I will complain about with Mac OS 27, but it sure looks like our loud feedback was heard over in Cupertino and things are headed into the right direction.

Ditching the 45° highlight on UI elements and icons, floating sidebars and silly humongous window corner radii, as well as ugly drop shadows behind buttons are all welcome and immediately obvious improvements.

I have added a new topic to my HIG for Macintosh series on Inspectors.

I would like to point out that I did this myself. I create the AppKit/SwiftUI code myself. I wrote the guidelines myself in Pages. I edited (to stitch) the screenshots myself. I did the HTML myself.

There was *no* use of AI here. This was done with my own brain, skill, and hands.

Let me know if there's anything I've missed or errors you may find on this page.

#macOS #appkit #swiftui #HIG

https://marioaguzman.github.io/design/inspectorguidelines/

Inspector Guidelines

The following sections are general guidelines that describe fundamental Inspector design principles for Mac applications.

Mario Guzman
Filed under mischief

I didn’t realise WWDC keynote is so early this year (edit: I’m told it’s not any earlier – my bad). That definitely means I won’t be tuning in to scream at my screen (because inevitably there will be stuff that is going to make me wanna do that) at the same time as everyone else, I’ll just examine the announcements afterwards.

Fingers crossed some of it is good stuff 🤞

"It doesn't have to get done,
It just has to be perfect"

— Old #ADHD Proverb

What my Studio Displays sees when I’m looking at screenshots of #Aqua from early Mac OS X.

RE: https://pdx.social/@louie/116689060351887530

Every time I see people saying “I like Liquid Glass on the Mac” I’m wondering if they’re using some alternate-reality version of Mac OS where it is *actually* good and hasn’t been a giant step backwards in usability and fit & finish.

Because this ain’t that reality. There is no way to defend this as “it’s fine”.

I’ve been using Ecosia as the search engine on all my devices for a bit. It’s one of the few alternative search engines Apple list in Safari, and it’s surprisingly decent. I will be continuing this experiment.

It is so heartbreaking to see that coding (in general), architecture, UX flow design, UI design, everything that pertains to software can now be "just fine" or "good enough" before pushing out to production.

I am talking about EVERYTHING we get these days. I'm not targeting just one company. IT is everyone.

Rushing to be the first one or rushing to make shareholders happy. And we all just get bare minimum in design and stability/reliability.

And the cherry on top is your AI slop.

As great as the hardware is, the more I have to spend time with iOS 26, the less I like it. I have already resorted to Reduce Transparency, and I’ll likely turn on Reduce Motion next, because everything is just way too bouncy. I miss it when we used to design animations that decelerated such that they gracefully reach the end state. Feels like pretty much all animations in 26 have such ridiculous amount of this “playful” overshoot, they cross over to feeling sloppy and lacking finesse.