Chris Subagio

32 Followers
63 Following
57 Posts
Engineer, artist, designer. Before: Silent Hill, Strider, Killer Instinct. Now: Alexa @ Amazon. Try my last personal project at https://chillaxedgames.com
@ada Hi! I’m a long time gamedev, and I sadly bounced hard off RealityKit when I tried it last year. Just too alien for the time I had. Fast forward to WebXR coming online in Safari, I watched your WWDC vid and boom, a few hours later I have a working prototype. Thank you for advocating for this super useful toolset! Now I'm keen to experiment more. Do you know of a good community to share with? https://subpixel.itch.io/duck-apple-vision
Duck! For Apple Vision by subpixel

An experimental gallery shooting game for the Apple Vision Pro that tries various input methods.

itch.io
Hey #playdate Mastodon. So, still working on the spider game, but there was some game jamming this weekend and I dorkily really wanted to try a mode 7 plane, so here's "Chonky's Express" a deliver 'em up prototype. Would anyone be interested in playing this?

Hello Masto #playdate PSA: It is vital that every young webweaver keep her web free of acorns, to avoid attracting Chonk Jr. here. An awkwardly clumsy birb, he'll wreck webs and... well, let's just not get too close.

Paging @glassbottommeg for technical question: how do you spell "bird" correctly in code after writing it 2 billion times? It's... challenging.

Hey Mastodon #playdate Which of these calls to you more? "Enwebbed", or "Good Webweaving"?
Doing some #playdate prototyping again. Accidentally made something Halloween appropriate? Feeling cute, might develop.

#js13k Did not think I’d have time to, but I did actually spend a couple of weekends building a tiny JavaScript game! Please try it out at https://js13kgames.com/entries/robin-of-thirteensley

#indiedev #retro #pixelart

Robin of Thirteensley | js13kGames

The year is Nineteen Seventy Thirteen. The personal computer craze is just starting to really take off, and the most popular computers sold are... video games consoles. Inspired minds around the globe are racing to invent the future, and hungry corporations are eager to fund them. You're a streetwise 13 year old, browsing casually through the broad aisles of ToysRSus, when you turn the corner into the gaming isle and there it is: Robin of Thirteensley, running on a demo station. You see animated sprites! Platforming! Swashbuckling! The gigantic 13kb cartridge, you learn from the prominently placed sticker, hosts untold adventure; basically the most realistic video game ever made. Your world narrows into focus: You. Must. Play. This game. This vintage action platformer is meant to be played on a desktop browser, with the arrow and space keys.