Simeon Nedkov

553 Followers
956 Following
2.3K Posts

“Friendly apps for fun and healthy living.”

I make stuff for the web with HTML/CSS/JS and Python.

Current project: a calm(ing) family meal planning app.

I like calm and low-tech stuff like swimming, running // walking // hiking, cycling, reading fiction, playing adventure games with my kids and taking the occasional documentary photograph.

I see the sun rise and set in Groningen, NL.

TastyClubhttps://tastyclub.app

It’s done!

After many hours of work in the evenings and weekends over the past few weeks, I’ve finally completed the new elevation profile chart for #Bikerouter. It’s now live and ready for you to use!

I hope it’s as useful for your route planning as it has been for me. 😊

For more details, check out the release notes with additional links: https://bikerouter.de/changelog.html

#Bikerouter

https://bikerouter.de

Bikerouter Changelog

Remembered The Incredible Machine 2 from my childhood, showed it to my son in DOSBOX in the browser, looked up its Wikipedia entry while he was at it, saw that its makers created Contraption Maker in 2014, played the demo, bought the full game and now he’s solving solving wacky machine puzzles with his sisters 🤟🏼

Done with build scripts and onto new engine stuff.

I cleaned up the rendering of the Deck & Conn main bridge renderer. The old way it worked was that the map viewer (middle) simply rendered under the rest, so sprites for other vessels and the rest of the sector just sat beneath it in the zOrder. Not very efficient, but so few sprites I didn't care.

Since last year I added the ability for graphical nodes to crop child nodes outside their world bounds, if I need to. So I changed the conn to render background, frames, and a nicely cropped map viewer.

That's satisfying to get done. Would improve performance too, if you ran it on a very very very underpowered system, I guess.

Reading a lot does not automagically make you a good writer.

This is a post about genAI.

walking in wild open spaces today, a kind of heartache at the realness, experiencing firsthand how much better it feels to exist in a state of immersion, rather than in an economy of extraction.

radical interconnectedness - from the Herdwick sheep, to the robin, to the first emergence of leaves on branches that look dead but harbour all kinds of rebirth. no elsewhere, just radically more here.

#nature

“Thomas reveals the complicated social and political dynamics that surround the design and implementation of new production technology.”

A timely read from 1994.

I don’t read non-fiction often but am determined to churn through this one from start to end.

@nedbat New contributors still have some understanding of the code they write, even if imperfect. They can be tutored and mentored into offering more valuable and useful contributions. They can be taught how a codebase works and grow to become maintainers.

AI products do none of that. LLMs do not "understand" anything, and cannot by construction do so. There is no process by which bad AI-extruded code can become good AI-extruded code, and so it's on us to reject it.

Perfection!

This goes in the “technology the left likes” hole.

https://mas.to/@pekkatahkola/115871521232396580

Pekka Tahkola (@[email protected])

Attached: 1 video Just a reminder that on the bike & footh paths here in Oulu 🇫🇮, 2 cm of new snowfall must always be gone within 3 hours, on entire 166 km main 🚲🚶 network, 24/7. Maintenance needs to be fast, reliable & efficient, so that people can rely on it 👌 Join our Urbanism Masterclasses to learn more! 🤗 #MeanwhileInOulu #CityMasterclass

mas.to
The RSSRanker UI is very boring. So naturally, as a middle-aged, totally not cringe dude, I raccoonified it 🦝. Now you can send a pack of trash pandas out to dig through garbage news and find some tasty treats 📰.

Watching time fly by as I implement a complex system intertwined with most of the existing ones.

#Indiegame #gamedev #Precursor