Here's one for the icons-in-menus haters on macOS Tahoe:
defaults write -g NSMenuEnableActionImages -bool NO
It even preserves the couple of instances you do want icons, like for window zoom/resize
/cc @gruber
Here's one for the icons-in-menus haters on macOS Tahoe:
defaults write -g NSMenuEnableActionImages -bool NO
It even preserves the couple of instances you do want icons, like for window zoom/resize
/cc @gruber
As someone who works on graphics thats real concerning because it blows up a lot of work I do to make sure everyone gets the same experience. Even if every vendor launches their own weird AI post processing thing they're all going to look different and I've lost control of the final output completely.
That's fundamentally different than other techniques like upscaling because if the upscaler is broken I can point at the base image and go "see - thats what it's supposed to look like."
Even crazier thing about Crimson Desert: it's launching day 1 on PC/PS5/Xbox...... and macOS! When's the last time you saw a huge triple-A game launch day 1 on Mac? Min spec is M3 Pro, but that makes sense given that ray tracing is required.
https://apps.apple.com/us/app/crimson-desert/id6747100856?mt=12
Subnautica 2 looks real pretty in Unreal Engine…
I spoiled myself by playing the original too early, before they had finished the story, so I'm really looking forward to going in fresh again

@skyglowberlin When I teach about retinal physiology, it breaks my heart. Often there isn't a single student who has ever experienced vision after true dark adaptation.
It turns out that—it takes time, but it's real—you can see by starlight. And the faintest stars you see? That's a single rod cell detecting A SINGLE PHOTON. Your retina is that sensitive.
Before 1879 this was an absolutely universal human experience. Now it's exotic, unimaginable.
@skyglowberlin I teach large university science courses. Hundreds of fairly privileged students in the room. It has been my habit to ask them to raise their hands if they have ever seen the Milky Way.
The results have always been disappointing. Over the past 20 years it has gotten worse and worse. Recently many students don't even know what I mean by the question, and I have to explain what a dark sky looks like.
"Raise your hand if you have ever been awed by a clear dark sky full of countless, countless stars." Always less than 5%.

Here's a rant about Apple's new Liquid Glass and the Flat Design era that preceded it.Thanks so much for watching our first video, it's great to be back! If ...