| GitHub | https://github.com/LeStahL |
| ShaderToy | https://www.shadertoy.com/user/nr4 |
| GitLab | https://gitlab.com/LeStahL |
| YouTube | https://www.youtube.com/@team210 |
| GitHub | https://github.com/LeStahL |
| ShaderToy | https://www.shadertoy.com/user/nr4 |
| GitLab | https://gitlab.com/LeStahL |
| YouTube | https://www.youtube.com/@team210 |
Wednesday evening #fractal :) #art #generativeart #proceduralart #procedural #math #fractalart #digitalart
The colors in this one are encoded in the expression
vec3(0.56, 0.43, 0.42) + vec3(-0.41, -0.41, -0.23) * cos(6.28 * t + vec3(6.52, 5.99, 5.94))
I decided to publish the source of the shader in fr-minus-210: Attractor, which contains the spicy combat math: https://www.shadertoy.com/view/wXffDH
#math #fractal #ode #glsl #shader #demoscene #procedural #proceduralart #art #digitalart
I put together a write-up of the technology and the process I used for making FJRD by Farbrausch - https://github.com/LeStahL/tech-write-ups/blob/main/writeups/making_of_fjrd_by_farbrausch/writeup.md
#writeup #farbrausch #demoscene #deadline #deadline2025 #proceduralart #art #algorithm #shader #math #glsl #sizecoding @darya @cables_gl @deadline_demoparty
I went to @deadline_demoparty and released a 4k executable graphics, together with @darya and Lila, into a stacked compo: FJRD by Farbrausch. FJRD = "Frühmorgens, janz ruhige Dämmerung". Check it out!
Pouet: https://www.pouet.net/prod.php?which=105085
@cables_gl: https://cables.gl/edit/5Z34IW
@shadertoy: https://www.shadertoy.com/view/t3XyDN
#demoscene #art #proceduralart #graphics #deadline2025
Edit: I created a write-up! https://abraum.social/@nr4/115332627800679495