Martin Gerhardy

@mgerhardy
66 Followers
54 Following
118 Posts
@grumpygamer i had this on a mac in a thread stack overflow. As the default stacksize for threads is unexpected small.

There is a new blog post about a lot of new features in #vengi #voxel editor

https://vengi-voxel.github.io/vengi/blog/devlog_26_03/

#voxelart #opensource

vengi - voxel tools - March 2026

Voxel editor for linux windows and macosx

@ocornut congratulations - absolutely deserved

some of the available lua scripts that generate trees - there are more for pot plants, mushrooms and so on. Check it out at https://github.com/vengi-voxel/vengi/tree/master/src/modules/voxelgenerator/lua/scripts

#procgen #voxel #vengi #opensource

I've added two new lua script generators to generate random bonsais and black willow trees

#voxelart #vengi #procgen

You can now record your vengi-voxedit sessions and play them back or share them with others.

#vengi #voxel #voxelart

@thorium-713 thanks. Quite happy with it. Working on getting the elevation data included, too.

`vengi-voxconvert --osm-lat 53.555783 --osm-lon 10.016801 --osm-radius 0.2 --output hamburg.vengi -f -set voxformat_voxelizemode 1`

(but only with the build artifacts from the latest build - not included in the latest release yet)

#openstreetmap #gis #voxel #voxelart #opensource

I am currently working on another gis data importer - this time from openstreetmap (This is a small part of Berlin btw)

#voxel #voxelart #gis #openstreetmap #vengi

A new release of the vengi voxel toolset has just dropped!

Downloads and changelog:
https://github.com/vengi-voxel/vengi/releases/tag/v0.4.0

This release comes with lots of exciting new features to explore, along with a large number of bug fixes and overall improvements. As always, if you run into any issues, regressions, or missing features, please open a bug ticket and let us know.

Enjoy the new release - and feel free to spread the word if you like it!

#vengi #voxel #voxelart #minecraft