There is a new blog post about a lot of new features in #vengi #voxel editor
| vengi | https://github.com/vengi-voxel/vengi |
| vengi discord | https://vengi-voxel.de/discord/ |
There is a new blog post about a lot of new features in #vengi #voxel editor
some of the available lua scripts that generate trees - there are more for pot plants, mushrooms and so on. Check it out at https://github.com/vengi-voxel/vengi/tree/master/src/modules/voxelgenerator/lua/scripts
`vengi-voxconvert --osm-lat 53.555783 --osm-lon 10.016801 --osm-radius 0.2 --output hamburg.vengi -f -set voxformat_voxelizemode 1`
(but only with the build artifacts from the latest build - not included in the latest release yet)
I am currently working on another gis data importer - this time from openstreetmap (This is a small part of Berlin btw)
A new release of the vengi voxel toolset has just dropped!
Downloads and changelog:
https://github.com/vengi-voxel/vengi/releases/tag/v0.4.0
This release comes with lots of exciting new features to explore, along with a large number of bug fixes and overall improvements. As always, if you run into any issues, regressions, or missing features, please open a bug ticket and let us know.
Enjoy the new release - and feel free to spread the word if you like it!