ManchmalScott

15 Followers
32 Following
44 Posts
Software Developer // Hobbyist Game Developer // Linux Enthusiast
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itch.iohttps://manchmalscott.itch.io/
Githubhttps://github.com/gelvinp
keyoxidehttps://keyoxide.org/4018298F66D404D5153F81686BF8451E041D0D51
not gamedev related but I’m just losing my mind about how hot it gets here. 149 Fahrenheit inside my car today (that’s 65 Celsius), and this is the week we’ve chosen to move 🫠🫠🫠

I went and checked, actually made a supercut of all the parts in the game awards where they actually gave awards to people.

It was almost exactly 30 minutes. Of the 3+ hour long show.

14 categories didn't even get an acceptance speech, and the ones who did were cued off in less than a minute, but yeah I really wanted to spend 15 minutes hearing kojima say nothing about a game that doesn't exist.

I'm glad I didn't watch this year, I'll probably not watch again next year. This shit is ridiculous.

#TheGameAwards

Just refactored my current project so that I can load in only the assets I need on a separate thread, and the rest of the program just gracefully waits for it to become available, so I no longer have to wait a few seconds at app launch for things to load that I don't even use immediately. It's soooo satisfying to have it basically open immediately to the main menu.

Now to go actually work on features 😅

#IndieDev

I don't like what's happening here.
Why on earth does ghost trick on steam, a remaster of a DS / iOS game that came out 13 years ago, have fucking denuvo? I was even gonna buy it again, too.
In todays episode of "why have I never tried this before", turns out the #SteamDeck makes the perfect Wii U emulator. I can plug it into my TV, switch to desktop mode, and have Cemu on both screens. Touch screen, gyro aim, everything just works. If nintendo won't give us a re-re-release of wind waker I'll just do it myself.
For sure, parts of Godot's code base feels like trying to read a foreign language, and the missing / out of date documentation around extending Godot with C++ doesn't help (why are there so many generated undocumented macros?), but I am slowly starting to actually learn my way around.

God I love how #GodotEngine is so open source and hackable. Every time I run into something annoying I can just... fix it.

I'm annoyed that double clicking the scene arrows makes a new tab? Just comment that out.

I want to orbit the 3D viewport with a horizontal scroll? Done, with an editor setting for sensitivity to boot.

There's no keyboard shortcut to make a new folder in the file system dock? I'll just add one.

Everything is going well. #ai #bing #seo
My pledge for #AvatarLegends showed up today! Now I just need enough free time and free victims friends to play lmao