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65 Posts

Making Farewell North, a game about restoring color to the world.

Mostly post about Unity, Blender, and #gamedev.

Based in Edinburgh, Scotland.

https://farewell-north.com/steam

Steamhttps://farewell-north.com/steam
YouTubehttps://youtube.com/c/FarewellNorth
Discordhttps://discord.gg/W8FzwsTcfW
TikTokhttps://tiktok.com/@kylewbanks
Time of day progresses with the story so I love going back to earlier areas to see them in a new light πŸŒ™
#screenshotsaturday
I'm just a sucker for some volumetric lighting πŸ₯Ή
#screenshotsaturday

Continuing on the facial animation work, I figured out a way to peak ahead in the animation and have her eyes lead the motion before her head turns. Should hopefully feel a bit more natural?

#gamedev

really want to bring the camera in tight for a couple big cutscenes so im working on lip sync and facial animations, pretty happy with how it's coming together!

anything you would improve? #screenshotsaturday

Shaders are a lot of fun because even bugs look pretty nifty have the time

Messing around (procrastinating) with a really lightweight leaf effect that kicks up as you walk through themπŸƒ

No rotations yet but so far it's light enough to have like 100k leaves at 60fps, which is... probably enough?

I made a game (almost) entirely within a shader, because why not? New video up on YouTube!

https://youtu.be/e-hTTVr_pDI

#GameDev #IndieDev

I Made a Game Entirely Within a Shader (almost) | Game Dev Challenge

YouTube

I made a game (almost) entirely within a shader, because why not? New video up on YouTube!

https://youtu.be/e-hTTVr_pDI

#GameDev #IndieDev

I Made a Game Entirely Within a Shader (almost) | Game Dev Challenge

YouTube
Coded the core world streaming logic for Farewell North, did some gardening, watched Avatar and ate pizza... a very perfect Sunday πŸ‘Œ
This little one lives for warm laundry baskets