JacobCoffin

@jacobcoffin@writing.exchange
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This second ruin featured in the location #art for the #solarpunk #TTRPG campaign is much more intact. This old town building (combination town offices and police department) was still somewhat in-use until a few decades ago when the town finally got too small to need it. It's still halfheartedly maintained by the town selectmen and locals but with deconstruction crews working their way through town, it probably won't be around for long.

(The game system is https://fullyautomatedrpg.com/)

Fully Automated! RPG – Fully Automated solarpunk tabletop role playing game

Some more location #art for the #solarpunk #TTRPG campaign, this time focused on some of the ruins found in this mostly-abandoned town.

The campaign is a deliberate inversion of a lot of 'lost city' or 'lost world' pulp adventure tropes, from the buried treasure of industrial waste to its location in the rewilded forests of rural New England. What clues and artifacts from a (deliberately?) lost civilization lurk in these ruins?

(The game system is https://fullyautomatedrpg.com/)

Fully Automated! RPG – Fully Automated solarpunk tabletop role playing game

One last bit of location #art for the #solarpunk TTRPG campaign - a spring house. These (and cold houses) come up a few times in the story but this one is plot relevant. I've only seen one IRL that was this big/nice. One of the things I've been exploring while worldbuilding this campaign is reviving systems and practices that worked in the region before the interstate age and seeing how they fit in a high-tech but post-car, recovering society.

Some more transportation-based location art for the Fully Automated campaign Buried Treasure:

The starting location of Fairer Way currently has a single streetcar running along its loop road. Gus 'The Bus' is sapient and much loved by his community. His design is based on ones from the late 1800s, early 1900s with the idea that that would be an easier starting point for a rebuilding society. Much of the deck has been lowered to improve accessibility.

#solarpunk #scifi #art #tram #ttrpg

Some new location art for the Fully Automated campaign Buried Treasure. This one is of the approach to the starting village. It's at the end of the line in the setting's extensive public transit network.

It took awhile to find a gondola design old/crude enough to fit what I was picturing. A lot of #solarpunk #art has this obsession with sleek, utopian stuff. I wanted these to look like some open source design these people banged out a ton of and use for cargo as much as for passengers.

#scifi

Here's a dedicated black and white version of the above scene and a version of the line art for the color version.

#scifi #art

I wanted to play with how perspectives would shift in this utopian solarpunk setting, to have a farm that would seem both futuristic and kinda crunchy-progressive by our standards that would still be pretty stodgy and conservative compared to his neighbors.

I've been working on some location art for the #solarpunk TTRPG campaign. The farmer who lives here was a fan-favorite with my first group of players – he does a lot of work maintaining the #meshnet for the mostly-abandoned town where the campaign takes place and he became good friends with the group's hacker character

His farm is pretty conservative for the setting

Full text post here: https://jacobcoffinwrites.wordpress.com/2025/02/10/buried-treasure-bob-johnsons-farm/

The campaign will be published by @FullyAutomatedRPG

#art #ttrpg #scifi #scifiart

Buried Treasure – Bob Johnson’s Farm

I’ve been working on some location art for the solarpunk TTRPG campaign. The farmer who lives here was a fan-favorite with my first group of players – he does a lot of work maintaining the me…

Jacob Coffin Writes

That's how I ended up converting one of my #cyberpunk #scifi short stories to JAB code format.

The default format and the online scanner/generator only go up to 8 bit, but the format can support up to 64, making it much more data-dense. There's a risk data will be lost in printing and scanning it with that kind of color complexity though.

Mostly I just think this is kind of neat, and sort of on-brand for a story about a robot. If you want to read it without scanning check @scrappy_capy_distro

A draft map for my #Solarpunk #TTRPG campaign in Fully Automated!

This village is the starting location, the edge of the map from which the players start their search. It's a former old world wealth enclave of McMansions around a golf course. It lay abandoned for years before the Reclaimers took over and turned it into a planned agricultural community and food forest. When the region's massive rewilding project kicked off, it became a sort of salvage boom town.

So far it's a hit with the group

I made some Xmas ornaments for President Deer Adventures (my silly webcomic about a stolen secret service prototype and the endangered deer it thinks is the president)!

If you want to see how they're made (or get the files to make your own) you can find them here: https://movim.slrpnk.net/blog/jacobcoffinwrites%40slrpnk.net/president-deer-christmas-ornament-o3Lb0r

If you're curious about the comic, you can find it here: https://jacobcoffinwrites.wordpress.com/president-deer-adventures/

#cyberpunk #webcomic #comic #diy #laser #art

Blog • President Deer Christmas Ornament!

My SO and I noticed some Christmas ornaments in a store made from three layers of plywood which…