Godot & Learning Plan
https://freyacobalt.com/learning/game-dev/godot-learning-plan/
I've bought @gdquest #Godot course and I'm looking forward to it! Today, I'm sharing with you my Learning Plan. #GodotEngine #gamedevelopment #LearningJourney
Website | https://www.gdquest.com/ |
Godot & Learning Plan
https://freyacobalt.com/learning/game-dev/godot-learning-plan/
I've bought @gdquest #Godot course and I'm looking forward to it! Today, I'm sharing with you my Learning Plan. #GodotEngine #gamedevelopment #LearningJourney
Will you be at GodotCon this weekend? I'll give a workshop on Sat. at 16:00: The Godot Cheatsheet.
In this workshop, we'll share and compile Godot tips and tricks for every kind of Godot user, from time-saving editor features to hacky coding patterns from hell.
Bring your favorite tricks to share! I'll bring mine, write everything down in a Godot project during the workshop, and we'll share the result with everybody afterward.
GodotCon is getting close! Who's going?
I'll host a 1-hour workshop: The Godot Cheatsheet.
The idea is: I bring my quick and useful Godot tricks, you bring yours, we all share, and I collect it all in an open source Godot project with lots of useful snippets.
We'll include tricks for everyone: some beginner-friendly, some a little less so, so everyone leaves with something useful; if anything, the experience of a real collab.
Godot tip: creating a 3D mesh with a transparent material can make it much easier to visualize character collisions compared to Godot's built-in debug drawing (lines are a bit too thin by default and that can't be controlled).
All you need is to create a MeshInstance3D node that matches your collision shape.
Wow, tetrapod, a contributor, just rewrote the force field shader in Godot 4, making it compatible with all rendering engines. Looking great!
Porting of our open source library of 50+ Godot shaders for learning is in progress in https://github.com/gdquest-demos/godot-shaders
It really feels great to do open source when you get excellent contributions like this.
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos. - gdquest-demos/godot-shaders
We're moving to our own learning platform by the end of the year!
All the course platforms out there limited what we could do too much. Most are designed only with video content in mind; there's almost nothing for fine-tuned interactive learning and internationalization.
We searched and tried plenty of technologies; none allowed us to polish the experience as much as we'd like.
We want to do better, with a learning experience more adapted to our diverse game dev community, and to enhance our teaching style.
This new platform, https://school.gdquest.com, will replace https://gdquest.mavenseed.com.
We'll keep investing in it and improving it over time.
Note: If you have an account on gdquest.mavenseed.com, it will automatically be transferred to the new school.gdquest.com at the end of the year with all your courses and purchases. You don't have to do anything right now.
This weekend, I'm making sure that Learn GDScript From Zero, the open-source app to learn @godotengine's programming language, works as well as possible for learning Godot 4.
Fixing 10s of minor issues along the way.
New release soon!
Try the app: https://github.com/GDQuest/learn-gdscript
Learn Godot's GDScript programming language from zero, right in your browser, for free. - GitHub - GDQuest/learn-gdscript: Learn Godot's GDScript programming language from zero, right in yo...