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Developer behind miniquad/macroquad.

This is not automated account. Occasionally I manually cross-post some toots to twitter, but rarely and I am mostly active here on mastodon.

macroquadhttps://macroquad.rs
githubhttps://github.com/not-fl3/
patreonhttps://www.patreon.com/fedorgames
discordhttps://discord.com/invite/WfEp6ut
@amici me leaving Spelkollektivet was a mistake  

If anyone was curious why I completely disappeared lately: https://gofund.me/02d42caae

I semi-disappeared before that because I was deeply in paragliding scene and less and less into computers. But looks like it is about to change - computer is back to being the only thing I can physically do...

I do not know if masto-people know me enough to participate in gofundme, so boosts not really required.

@palomakop firefox, linux

I've added a call to action box on how to buy the print version of my book Game Development in Rust with Macroquad on the homepage.

https://mq.agical.se/

Buy the book here: https://agical.se/buymq

#RustLang #Rust #Macroquad #SelfPublishing #GameDev

Game development in Rust with Macroquad - Game development in Rust with Macroquad

A game development guide on how to program a shoot 'em up game with the Rust programming language and the Macroquad game library.

The book release party yesterday was a great success. My book Game Development in Rust with Macroquad is now released! You can order it at the Lulu web shop.

https://www.lulu.com/shop/olle-wreede-and-esther-arzola-and-peter-str%C3%B6mberg-and-niklas-elmgren/game-development-in-rust-with-macroquad/hardcover/product-e785q7d.html

#RustLang #macroquad #GameDev #SelfPublishing

Game development in Rust with Macroquad

This is a complete guide on how to develop a classic 2D shoot 'em up game using the game library Macroquad and the Rust programming language. It covers everything from a simple Hello World Macroquad application to adding graphics, audio, a shader, a graphical menu, and how to release the game on multiple platforms. Each chapter introduces new Macroquad concepts, improves on the gameplay, and ends with a challenge. The guide is written by Olle Wreede.

Lulu
What do you all think of AI assistants?
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It’s just two more days until the release of my book Game Development in Rust with Macroquad!

If you want to attend the release party at the Agical office in Stockholm there’s still time. Just send an email to [email protected] to RSVP.

https://mq.agical.se/

#Macroquad #RustLang #GameDev #SelfPublishing

Game development in Rust with Macroquad - Game development in Rust with Macroquad

A game development guide on how to program a shoot 'em up game with the Rust programming language and the Macroquad game library.

Look what just arrived! It’s the final print version of my book Game Development in Rust With Macroquad.

If you haven’t signed up to the book release party in Stockholm yet, there is still time! It’s in two weeks, on February 26th.

https://mq.agical.se/

#RustLang #Macroquad #GameDev #SelfPublishing

Game development in Rust with Macroquad - Game development in Rust with Macroquad

A game development guide on how to program a shoot 'em up game with the Rust programming language and the Macroquad game library.

The final proof print of my Macroquad game development book looks amazing! Now I just need to decide on a release date and organize a release party.

#Macroquad #RustLang #GameDev #book #SelfPublishing

@jakintosh Alpine.

While on desktop life with musl is a bit too painful for my liking, for servers and for toy-projects I deploy on said servers alpine is the best linux experience I ever had.