Once again: Fuck yes, I love my governor.
I hope the fires of change he and other like him encourage will burn through the entirety of the democratic party and bring about new life.
Pronouns | He/She |
Pronunciation | ΛkΓ¦mΙmil (https://ipa-reader.com/?text=%CB%88k%C3%A6m%C9%99mil&voice=Joanna) |
Links | https://fursona.directory/@chamomile |
π¦ I guess I'm going on SearXNG now
π¦ I guess I'm taking another step down That Staircase
* cannot be bothered to draw: iron spiral staircase leading down into darkness, top step is labelled FIREFOX, steps lead through various linux flavours, the rust grows across the steps as the shit-political-cartoon-style labels start banging on about self hosting, mastodon is like a third of the way down and "calling mastodon fedi" is the next step down from that, "labelling a step 'calling mastodon fedi' instead of 'calling fedi mastodon' just for shits" is a couple steps down from that, "no longer able to communicate with others" is at like the top quarter of the staircase and at the bottom is a cold dark pit labelled "Actually it's GNU/Linux" and the raccoon is bouncing foam-mouthed towards the void
π¦ yeah what's one more step eh, why the heck not
Once again: Fuck yes, I love my governor.
I hope the fires of change he and other like him encourage will burn through the entirety of the democratic party and bring about new life.
In my Portable Puzzle Collection, it was recently (a few weeks ago) the 20th birthday of the game "Mines": a reimplementation of Minesweeper which ensures every grid can be solved by reasoning rather than guesswork. The first click in a completely blank grid is guaranteed to be safe, and to open an area of more than one clue, and after that, you can always identify a safe square to open next by thinking about the currently visible clues.
This makes it possible to generate grids with a much higher density of mines than standard randomised Minesweeper, such as the example shown here with 99 mines in only a 16Γ16 grid. I actually didn't predict that this would be possible when I wrote the grid generator originally: I only expected to be able to play on settings like the standard Windows ones, without those nasty last-minute frustrations. The ability to turn up the density by more than a factor of 2 was a very pleasant surprise β my algorithm was far more effective than I had anticipated!
The odd thing about Mines is: in the past 20 years, this one game has received far more bug reports about insoluble game instances than any other puzzle in my collection. Very likely more than all the other games *put together*.
But not one of those reports has turned out to be a real bug in the grid generation. In cases where they sent a save file or a game ID, I generally played through the game myself to make sure; if they only sent a screenshot, I've always at least pointed out something I could see in the picture. *Everybody* who sent this kind of report turned out to have missed something.
Happy 20th birthday, Mines!
Hey y'all! I haven't opened for regular commissions in quite a while but I'd like to give it another shot :) If you're interested, fill out this form:
https://forms.gle/Je4Bt7AzZGgvF88cA
Sharing helps a LOT! π
Hi! Thanks for your interest in commissioning me :) If you have any questions, you can contact me at: Bluesky: @friedito.bsky.social⬠Instagram: @Friedito Telegram: @Friedito Please read my Terms of Service here before continuing: https://trello.com/c/c5wtwhjP/7-terms-of-service-read-me By submitting this form, you are agreeing to the terms above.