Bastien Gorissen

129 Followers
208 Following
190 Posts
(VR) game dev & designer & composer at Team Panoptes. Loves Python, talking about game design, and any kind of game! (He/him)
Panoptichttp://panopticgame.com
We are live with our Q&A and Panoptic II annoucement stream! Come join us at twitch.tv/teampanoptes ! (Yes, we will post the VOD on YouTube later, but live is even better!)

RE: https://mastodon.gamedev.place/@teampanoptes/115661145775768751

Excited to finally unveil our plans for our new game!

We announced this last night, but be sure to join the LoadingReadyRun crew on January 26th at 10:00AM Pacific for your first look at Murders at Karlov Manor sealed gameplay! No guests this go around, hopefully we'll have them back for Thunder Junction in the spring!

Wouhouu les libristes de #Bruxelles #Belgique , où vous cachez-vous ?

Ce serait cool d'échanger / collaborer / toussa toussa.

#juristepleinedebonnevolonté
#wannamorelibre
#logiciellibre

Today is LoadingReadyRun's 20th Anniversary. That is, frankly, unbelievable. Thank you to every one of you who has supported us over the years. It truly means the world to us.

To celebrate, we'd love for you to share your favourite LRR memory, whatever form that may take!

So how's the #VR support in #Godot these days?

Unity has introduced a predatory "per-install fee" that will be awful for thousands of indie developers.

This is a post made to show you free and open source tools for game development.

Game Engine: Godot
Programming: VS Codium
3D Modeling: Blender
Music Production: Ardour, LMMS
Audio Editing: Audacity
Image Editing: GIMP
Digital Art: Krita
Video Production: Kdenlive
Textures and Models: Polyhaven (CC0)

Please tell anyone you know who uses Unity about this, and boost to spread awareness.

Unity post:
https://blog.unity.com/news/plan-pricing-and-packaging-updates

#psa #gamedev #opensource #foss

Unity plan pricing and packaging updates | Unity Blog

In January 2024, Unity will introduce a new Unity Runtime Fee based on game installs. Prior to this, Unity subscription plans will add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no additional cost.

Unity Blog

Getting ready for Gamescom! With a bit of trepidation though, as we will be showing our new #vr game for the first time really!

If you are there this week let me know, I'd be happy to meet up and have a chat!

#gamescom #gamedev #indiedev

Hmm, our little Shadowies seem to be up to no good!

You can find them at https://www.oculus.com/experiences/quest/6100710649952467/ if you want to be able to see what they're up to later this year!

Silhouette on Oculus Quest 2

Lend a helping hand in this first-of-its-kind relaxing puzzle 🧩 adventure. Use your hands 👋 (no controllers needed!) to cast shadows and guide the island’s gentle creatures to safety through 28 unique puzzles, a cozy soundtrack, and tranquil environments.

Oculus

I managed to make myself all wistful and kinda sad by listening to Katie Dey's The Kraken (https://www.youtube.com/watch?v=oFs55ZO2C5I).

It was first used as the closing song for @JacobGeller 's "Fear of Big Things Underwater" (https://www.youtube.com/watch?v=ZOEaUD82GlI) which apparently stuck with me more than I thought.

katie dey 『 01 the kraken 』 lyric video

YouTube