Archaeogaming

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218 Posts
Exploring the intersection of archaeology and games, digital and otherwise. Tools, methods, reception, ethics, pedagogy, projects, bibliography, and more.
@j_g_fitzgerald Thank you!
@CppGuy Thank you kindly!
@luis_in_brief @electricarchaeo Antiquity is scalable :)
Practical Archaeogaming | Berghahn Books

Independent Publishing since 1994

Did I mention here that Tom Brughmans, Iza Romanowska and I made a board game from our research? Yup: http://www.forvm.ca/

wrote about it here: http://dlib.nyu.edu/awdl/isaw/isaw-papers/22-3/

features original artwork by Canadian artist Ian Kirkpatrick: https://www.iankirkpatrick.ca/

#archaeology #histodons #boardgames

FORVM: TRADE EMPIRES OF ROME

FORVM: Trade Empires of Rome, a board game of Roman economics, prestige, and power.

Predictive computational archaeology: 1) using Big Data to determine likely nodes of undiscovered archaeological material; 2) using Big Data to predict candidate nodes that will become things/places of archaeological interest in the future. Scalable.
Time to rewild the ol' Mac desktop
If anyone (undergraduate, postgraduate, ECR, professor, etc.) would like to take over and manage/grow this #Archaeogaming Mastodon account, please send a DM.
@civfanatics I'm just very, very tired.
Critical archaeology in the digital age: proceedings of the 12th IEMA Visiting Scholar’s Conference – Bryn Mawr Classical Review