Animu36

@aarowaim
1 Followers
7 Following
10 Posts

@JHein Since it's only about 4 inches overhang, a backing board (even cardboard) should be fine. Might be worth clamping so an errant knee won't fling the minis.

Playing on the floor would not be great ofc.

Some people print dungeons small and print/sketch rooms for battle separately.

Could also just use a couple foldable tables for gaming night, but again I understand if that won't work for you.

A novel approach is putting some of the map on a *tall* riser board above the main piece.

@kcarr2015 @maxim I read them, and there are multiple games I don't play as a result of them. X-COM 2 for example requires the use of a launcher by 2K that links with your Epic account, and the Assassin's Creed series requires Ubisoft accounts. Remnant tries to link with your Epic account, but it can be bypassed. It's annoying how many games ship with metrics collection on-by-default -- sometimes you can opt out in menus, but at that point hardware metrics would have been collected already.
It won't win contests, but I think it turned out alright for being a playing piece. The priming is less thick on the next ones I'm working on.
Basecoating the start of a gift for someone, and foolishly decided that red would go nicely with this palette. As a first mini, it hasn't become a tragedy yet.
#minipainting

@pandoriafalls Find a comfortable balance between the minimal specs of your audience (hardware survey data) and the minimal specs you are willing to test and deploy for. Have a test device with those specs to make sure that it runs.

Profiling your game's system usage and framerates can also identify if it might fit on weaker systems too. It's more art than science with no one size fits all approach.

@dulvui Reminds me of an old quote about telescopes:

[Thompson's Rule for First-Time Telescope Makers] It is faster to make a four-inch mirror and then a six-inch mirror than to make a six-inch mirror.

*click click click*
Setting up movement and interaction is fun
I took a small detour to write a simple bubble shader in #godot. Need to figure out how to receive the lighting orientation, but the effect is mesmerizing.

@LeoSandbox Worst in what sense? Disco Elysium's is the *worst* in a great nuanced way.

Then you've got unlikables like Sergey Nechaev and blands like Aiden Pearce. There's also the immorals like the Factorio engineer or Silent Hill 2's villain.

And then you've got main characters with the worst controls, like in Super Mario 64.

Taking my first steps into #blender #3dmodelling with a horrible topology low-poly person. Send help and wish me luck as I move into texturing and rigging this 👍