I just updated the website and added the first draft of the roadmap to v1.0
Currently working on @99managers
| Website/Blog | https://simondalvai.org |
| Codeberg | https://codeberg.org/dulvui |
| Website/Blog | https://simondalvai.org |
| Codeberg | https://codeberg.org/dulvui |
I just updated the website and added the first draft of the roadmap to v1.0
RE: https://social.dot-asterisk.nl/@marcel/116330180365130062
#Godot #Gamedev #solodev #indiedev
I've written a blog post on my experiences of going through the creation of Juggle Star DX.
TL;DR - it was hard but rewarding
https://blog.dot-asterisk.nl/code/juggle-star-retrospective/
I just released my first commercial video game. 🥳 After two years in development, hopefully, it's worth the weight.
Meet Juggle Star DX!
https://store.steampowered.com/app/3204380/Juggle_Star_DX/
I think I'll be following this up with some reflections on the whole ordeal soon. There's a ton of my thoughts floating out there. I need to process this a bit first.
Devlog March 2026
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In-game editor, player statistics and a lot of work done for the first Android version. March was brought a lot of great features, that improved the game a lot.
I just released a showcase/tutorial video of the editor on Youtube!


The demo on Steam is back with v0.7.1!
Now you can play 1 full season with the free demo version. After the season ends, the full version is required to continue or a new season can be started.
My split keyboard journey
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In January 2025 I got my first split keyboard. After seeing so many Vim/Neovim video content creators use them, I also wanted to try. Now more than a year later, I'm happy to share my experience with it.