The Internet, it's a hell of a town, Mastodon is up and Meta is down
https://www.theverge.com/2024/3/5/24091207/meta-outage-facebook-instagram-threads-down-signed-out
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The Internet, it's a hell of a town, Mastodon is up and Meta is down
https://www.theverge.com/2024/3/5/24091207/meta-outage-facebook-instagram-threads-down-signed-out
@consolegrl It's saddening to see this is just a small patch for those who didn't couldn't move engines could continue to use Unity and release their game, but to finally answer your question. I am awfully watchful. I got spoiled by #godotengine but if I stick to #unity3d for #TheDreamersPrincess, it very well might be the last project indie project I make with Unity.
While I like Unity and used it for the last 7 years, there ARE Greener pastures with less finicky foundations.
@consolegrl It's quite difficult to say to be honest. My game's target audiance is a bit niche but has seen a lot of positive reception from people who usually aren't said audience.
While I would like a console release, the new policies makes it rough for small-medium studios to sustain themselves, however if you're big or less than 4 devs, you SHOULD be fine, and thats even with the new 2023 LTS releases.
Just in case, I'm doing a test proj. on #GodotEngine to learn how I reimplement certain parts of #TheDreamersPrincess, 'cause like many others, if #UnityEngine doesn't roll back the changes, I'll port the game over.