Funniest bugs/hacks I fixed in the last jam:
- The title screen is load bearing: everything in the game is in that title scene
- The title screen used to trigger sound clip on every button press in the game (I wonder why lol)
- Using the dungeoneer ability used to teleport the party in a black void (nice work bozo)
- The class used to administer dialog box content was promoted to being a general MessageBus when I gave up planning architecture and realized the class name being Messages made it sound like intentional and good technical design