PraxisMapper

71 Followers
72 Following
816 Posts

Making Location-Based (GPS) Games for everyone. Anti-advertising, anti-tracking, pro-privacy. Powered by OpenStreetMap data. C# server, Godot apps. The Only C# app that draws map tiles itself?

And some retro game-dev and enthusiasm on the side.

#LocationBasedGame #GPSGame #CSharp #Godot

Source Codehttps://github.com/PraxisMapper
Donatehttps://ko-fi.com/praxismapper
My gameshttps://cerol.itch.io
Done. Server's up and running, DNS is updated, old AWS server is off, data's all there.
It is 2026 and FTP is still somehow the best option for copying tons of files and still a giant pain to set up.
I have finally started moving my server off of AWS and onto Hetzner. This process is going to take a while, and I'm sure to find some linux-related stuff that's been neglected on my server-side code that will need adjusted before I can pull the plug on Amazon.
@RetroHeart I've also had days where I wasn't sure that I could trust the if() call in a language to work right.
@ifixcoinops I have praxismapper.org and I guess it counts even if I forget to renew my SSL certs for half the year.

EDIT: alt text added

#jailbreak #hack #f35 #uspol

Global map data should be updated for the year. Games and demos should be set to use. Games and demos are built on Godot 4.6 now, and I'll get to find all the changes from that I have to account for next.
PGC/PokeWalk are updated and map data is upload for the continental US. The rest of the map data is being uploaded, slowly.
Gonna start updating my server's map data and games/demos to use it. Might be a couple of days before its done. PraxisMapper Demo should work first, Pokemon Walk may take a couple days to finish updating.

One neat trick to juice your interactions:

Make sure your game is partially non-functional. People will re-install in multiple times thinking the issue is on their side instead of reporting that something doesn't look right.

This is sarcasm, of course. But fixing my game so maps actually downloaded again dropped downloads/browser play count.