Painless 🇨🇦

37 Followers
29 Following
397 Posts
I'm an RPG Designing, Python Programming, solo-dev!
Email: [email protected].
Independent adventurer supported by heroes like you!
Live In Action: https://www.twitch.tv/painlessadventure
Let's Talk: https://discord.gg/5TNQwvh
@DominikDammer the lengths they go is insane, but at least you can cancel keys on steam in case they try to sell them.

@lisyarus no you have to press the "add lerp" button to instantly install it.

I think its near the "add multiplayer and networking" button, somewhere around the graphics-quality dials.

@grumpygamer totally get it. There are some folks I only have connections with through Discord. I might grab their email, since they already *have* one of those, but nobody is doing an exodus to something new.

And not many people "chat" via email, so we are kind of stuck unless its something actually important.

@grumpygamer Ever since I learned about invisible fire I have had a minor but permanent degree of dread, only tempered by the fact that odds of such things are unlikely to happen around me. But never zero.

Look! Something tangible! Finally have some kind of grey-blocking system for laying out regions for the RPG world I want to build.

It's not pretty, but what is currently visible is just the data layer for calculating area/map transitions, sprite elevation, and walls/walkable tiles.

I can just layout areas in Tiled, export them and the spritesheets, and the program takes care of the rest.

Now I just need to find some good sprites to use, and actually map out what I want to show.

#python #rpg

Going through some growing pains of optimization and what works.

So I'm implementing code that will prevent any unnecessary rendering and other logic. Got a basic level absolutely dynamically filled to the brim with sprites and content. Will optimize based on this, but will then do what other games do and basically pre-bake most of it to eliminate 90% of the work anyways.

Any tricks using the #Python Arcade library I should know?

@grumpygamer is it at least a clear lid? Lol
@arzi Anyone getting into game dev to make "millions" is probably only going to hear what they want to hear anyways.
@paintedsky worth it.
@grumpygamer hahah I had the same issue with another company that gave me a bunch of tools to use, transferred me to another sister company. Sister company then didn't need me to be issued tools, then the first company folded and the sister company laid me off. There was no longer any paperwork that said I had any of their equipment lol and they never asked for it back.