Marco Dennstädt

17 Followers
62 Following
19 Posts
Doing computer graphics again :) Here is a vulkan window :)
Is anyone still alive?!

Pokémon Gen 1 PC storage (1996) vs. Azure Blob Storage (2009)

✅ Data storage service
✅ Remotely accessible via a Wide Area Network
✅ Organized in buckets ("boxes", "containers")
✅ Centralized hosting at Bill's place

I co-wrote a tour of some recent MSVC backend improvements!

Have a look for some before-and-after assembly samples and more details.

https://devblogs.microsoft.com/cppblog/a-tour-of-4-msvc-backend-improvements/

#cpp

A Tour of 4 MSVC Backend Improvements

This blog post presents some of the optimizations the backend team has implemented for Visual Studio 2022.

C++ Team Blog

Reminder that my deep learning course at the University of Geneva is entirely available on-line. 1000+ slides, ~20h of screen-casts.

Full of examples in PyTorch

https://fleuret.org/dlc/

UNIGE 14x050 – Deep Learning

Slides and virtual machine for François Fleuret's Deep Learning Course

I am dead, I can’t believe this AI intro text I just got. If you thumb through it, there are all the usual suspects like breadth-first search and probability.

Then you open the first chapter and it goes HARD on the current state of things.

Then it’s back to mathematical notation like nothing happened.

The Realistic Graphics Lab is looking to recruit a *PhD student* and a *Research Engineer*. We develop algorithms and systems that invert the process of rendering to reconstruct realistic 3D worlds from images. A bit like "TensorFlow", but specialized to physical simulations of light.

If that sounds interesting, please take a look at our homepage, which links the job ads and provides lots of detail about what we do: https://rgl.epfl.ch

Home | RGL

The Realistic Graphics Lab, RGL for short, is a research group in the School of Computer and Communication Sciences at EPFL in Lausanne, Switzerland.

@TomLarrow for a single hot end it would be slow, but it's parallelizable