The Realistic Graphics Lab is looking to recruit a *PhD student* and a *Research Engineer*. We develop algorithms and systems that invert the process of rendering to reconstruct realistic 3D worlds from images. A bit like "TensorFlow", but specialized to physical simulations of light.
If that sounds interesting, please take a look at our homepage, which links the job ads and provides lots of detail about what we do: https://rgl.epfl.ch
