10 Followers
12 Following
27 Posts
Gamer | Game Dev | Bassist | Musician | Pokémon TCG player | Comedian but in the loosest terms
The most recent person you’ve heard of. Mostly talking about Games and Music, but I often have very strong opinions and try to see it from every angle.
Twitchhttps://twitch.tv/jesse_sound
Instagram@_jessesound

@ben correct.

Hogwarts one is literally rotating one circle until another circle spins on its own, but there’s no feedback or UI or literally any sort of information to the player in order to guide you. You just tap “a” slowly until it unlocks, basically. It’s time consuming.

@ben I somewhat agree with that. But the mini game was still… lame. Way better than Hogwarts Legacy at least. I think Oblivion did it best. But games have slowly been lowering the quality of the lock picking games ever since, in my opinion. I think it’s time to just scrap them.
Lockpicking mini games NEED TO GO #game #gaming #gamedev

Here are two things that all RPG’s that have these mechanics do terribly and need to be improved or removed:
1) Any sort of mission that requires you following someone. The longer, the worse. Especially when they force you to walk, at slow paces, and force you to stay within certain bounds.

2) acquiring gear you COULD “enchant” but you CANT because they don’t give you the means to “enchant” until much later. So frustrating.
#game #rpg

@Sven they’re definitely for me. I enjoy them. It’s just the initial moment of “well what the hell do I do now?” Especially in game where they give you a flying mount early and you can just skip tons of things easily. While it makes travel easier, it makes me wonder… what the hell was the point? I think Breath Of The Wild does open world gameplay really well, in that travel is still forced but gets easier incrementally instead of exponentially
I think most open world games suffer from the same problem. Or really, it’s I who suffers from the same problem. You progress to the point where the whole world opens up for you to explore, all the challenges and trials, things to collect, side quests to complete, people to meet… and I’m paralyzed. The realization that I only have so much free time and this game has now demanded hours of it. Days of it. The comfort has been eroded and repaired with doubt, uncertainty. #gaming #openworld #games
@itsburnsie but how else am I supposed to let my coworkers know I’m completely insufferable AND I have terrible politics? #sarcasm
I beat Legend Of Zelda: Minish Cap last night. Last time I played Minish Cap I was maybe 12, and could not beat the game. Finally finishing it last night was very cathartic. #legendofzelda #games #gaming #Nintendo
Hot take: Film Grain is by far, the most annoying setting set to “ON” by default. Not only do I highly believe no one actually prefers to have it on, it feels like a weird attempt for a game to either cover up flaws in quality or pretend to be artsy somehow. I haven’t decided which.