JasonMiletta

212 Followers
97 Following
71 Posts
I play games and try to make them too
Twitterhttps://twitter.com/JasonMiletta
Cohosthttps://cohost.org/CmdrCookie

I've been forcing myself to make progress on modeling things and also try blenderForArtists so this blockout is my lil reward for doing that😅

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

Worked a bit on generalizing timer stuff. Can hook it up to arbitrary doors/switches to make lil timed sections.

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

Revisiting level transitions that can load over to other levels to have these one-off type of challenge sections.

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

One might say "Hey shouldn't you be doing one of the hundred+ things that get closer to releasing a game?" Ya OR I could just block out more boxes to hop around on.

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

Blocking out a lil bit of platforming to test out the uses of kick ups

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

I originally just wanted a move that could quickly stop slides but now there's this kick up you can do for extra height too.

#GameDev #IndieDev #3DPlatformer #UnrealEngine

Just another blockout. I did some more informative visuals to platforms that toggle on timers.
#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

Clearly the fastest way to get around is to use the dumpsters. Who knows what's goin on in those things

#GameDev #IndieDev #3DPlatformer

The blockouts so far are mostly technical/flowy platforming segments but I wanna reserve the tougher stuff for challenges rooms or whatever. Then have the typical gameplay be a denser version of this kinda exploration

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday

At least these saturday blockouts are low friction enough that i'm not procrastinating on 'em like the rest of this game😅

#GameDev #IndieDev #3DPlatformer #ScreenshotSaturday