Donald Fraser

@Guv_Bubbs@mastodon.gamedev.place
305 Followers
70 Following
510 Posts

Developer on ☄Comet for the Playdate.
https://play.date/games/comet

Supporter of Netrunner in NZ.
Creator of the Winnitron NZ.

Game Pagehttps://play.date/games/comet
Backloggdhttps://www.backloggd.com/u/Guv_Bubbs/
Itch.iohttps://guv-bubbs.itch.io/
Linktreehttps://linktr.ee/guv_bubbs

Text rendering is working!

#theWorkshop #playdate

I try not to have too many recurring subscriptions, but I've been impressed with Chris Plante's Post Games Podcast.

Super interesting interviews & insights I wasn't getting anywhere else.

Today's episode tipped me over the edge to becoming a member.
https://patreon.com/PostGames

It's free to listen, give it a shot!

Added some little extras to the 'view mode' - you can now invert colors and watch a tiny replay here as well. Now I just need to update some graphics, add some sounds and I think I am done 😁
#playdate #gamedev
@OrangeThief *insert Ocelot screech GIF
Captured some new glamor shots for ☄Comet's Catalog page.

@ioslife ahh enjoy. Lots I would improve about this video, but the important thing is I put it out 😅

Hit me up with any future questions. It’s easy for me to record a quick loom and show you examples should you need it.

@ioslife yea easy. If you were doing anything else I was going to advice you pre draw all the rotations into a sprite sheet and display the ones you need.

Actually, that will still be cheaper than rotating on the fly.

@ioslife nice. Yea you can script up any logic you need for rotating entities but LDtk doesn’t at all support rotating tiles.

For these rotations, are you simply rotating them 90 degrees? Or something finer?

@ioslife I enjoy LDtk a lot. What were you look for?

Feel free to hit me up with any questions.
I’m happy to help.