Donald Fraser

@Guv_Bubbs@mastodon.gamedev.place
305 Followers
70 Following
510 Posts

Developer on ☄Comet for the Playdate.
https://play.date/games/comet

Supporter of Netrunner in NZ.
Creator of the Winnitron NZ.

Game Pagehttps://play.date/games/comet
Backloggdhttps://www.backloggd.com/u/Guv_Bubbs/
Itch.iohttps://guv-bubbs.itch.io/
Linktreehttps://linktr.ee/guv_bubbs

Text rendering is working!

#theWorkshop #playdate

I try not to have too many recurring subscriptions, but I've been impressed with Chris Plante's Post Games Podcast.

Super interesting interviews & insights I wasn't getting anywhere else.

Today's episode tipped me over the edge to becoming a member.
https://patreon.com/PostGames

It's free to listen, give it a shot!

Added some little extras to the 'view mode' - you can now invert colors and watch a tiny replay here as well. Now I just need to update some graphics, add some sounds and I think I am done 😁
#playdate #gamedev
Captured some new glamor shots for ☄Comet's Catalog page.

@Guv_Bubbs I actually spent all of this morning with my coffee reading all of the Comet dev logs. The progress over the last few years from Pulp to this one is remarkable.

I picked up the SDK yesterday and am working on an idea I have and your dev logs made me even more excited to keep working. Really excited to see Comet come to fruition!

If you haven’t already, be sure to wishlist Comet on Catalog!

https://play.date/games/comet/

Comet for Playdate

A Light-hearted puzzle adventure.

We recently went hard mode on our @playdate game ☄️Comet!

A massive visual overhaul, squeezing every drop out of LDtk, and rebuilding our drawing pipeline unlocked all the ideas we wanted to put on screen.

Check out our devlog: https://guv-bubbs.itch.io/comet/devlog/935200/comet-dev-hard-mode

#Playdate

Comet Dev: Hard Mode - Comet by guv_bubbs, aloebach, Will Aryitey, rowdy41, xmenekai, Mouflon Cloud

Hey guys, it's been a minute since we last spoke. The game has gone through a major visual upgrade thanks to Kirill (our level & cutscene artist) and Jan (our programmer). We were able to achieve this...

itch.io

New ☄Comet Devlog coming tomorrow!

#playdate

He doesn't have a store page for the game yet, but you can join the Playdate Squad Discord and follow his development Log.

It's been personally impressive to see Kirill grow his technical skills for this project.

Which build well on his already impressive artistic eye.
He talks about being inspired by the vibes of Inscryption, Darkest Dungeon, Dead Cells, and Loop Hero.

Which is easy to see.