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commonweal by Dean Moynihan

Stay close to heat sources to survive

itch.io

My game prototype has a feature where all locations of dead players are saved to a database. When you play the game, remains of players are spawned at the corresponding location. You can search those remains for loot like water, wood, umbrellas. In theory, the game gets easier the more players failed before.

For that reason, I need to know your name.

In the future I will implement messages that others can read

#gamedev #indiegame #unrealengine #madewithunreal #screenshotsaturday #indiegame

🃏🩸

I love sharks - so here’s a flying one 🤷🏽

#pixelart #ドット絵

Any low-res pixel artists out there interested in working together? 🥺🥺🥺
"Pestilent Bluffs" Another exploration in the same dark fantasy game universe.
#pixelart #gamedev #art #MastoArt

Windosill is out NOW for the Switch. Please spread the word!

Store page: https://nintendo.com/store/products/windosill-switch/…

Website: http://windosill.com

👋 in 2019 I released a minimal singleplayer game that used a shared/online and anonymous messaging system, floating around in a drowned world.

In that time, 50,625 messages have been written and 19,930 have been destroyed 🤯

You can still play it on @itchio rn

https://awkwardsilencegames.itch.io/thethingswelostintheflood

The Things We Lost In The Flood by Awkward Silence Games

The world's dampest and least efficient chat room.

itch.io
Playing Pilgrims and Inscryption back to back accidentally has given me a hankering for more card games, a mechanism I've mostly slept on. What else is good?