Looks like an improved debugger with remote tree view and edit will make it for #GodotEngine 3.0 beta right before the feature freeze :)

https://github.com/godotengine/godot/pull/11940 #FOSS

Enhanced debugger for godot 3.0 by Geequlim · Pull Request #11940 · godotengine/godot

Some improvements for the debugger of godot 3.0. As disscused with @reduz in #10891. The PR will take the enhanced debugger like the cuurent debugger 2.1.4 to the master branch. Make it possiable...

@akien Finally, I can see my node while testing!!
@akien is like the current debugger in 2.1?
@eons
Partly (also implemented by Geequlim) but with a better design reviewed and enhanced by @reduz.
@akien Oh wow, will you be able to inspect object properties from the debugger with that change?
@shoeberto
I haven't tried it yet, but yeah that's how I understand it.
@akien That's huge! Even more excited for 3.0 now 😄
@akien awesomeness overload
@akien boy oh boy. I'll postpone starting a project just so I can use the beta. It is looking so good <3