Dev diary: iteration 3.5 of Vienna 1814: Waltz of Nations is slowly taking shape on my desk.
Still printing and cutting the player and estate boards (gluing them onto cardboard for stiffness), finishing the main board, and making the tokens — refreshments, themes, musical setting, evening attractions.
Which is when I realised the prototype mirrors the game itself: I'm organising a ball, one piece of cardboard at a time.
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