I think I’ve set myself a deadline for the #ZarazJade refactor.
Beginning of May, I want to be ready for a new update that will become version 4.0. Keep your fingers crossed!
I think I’ve set myself a deadline for the #ZarazJade refactor.
Beginning of May, I want to be ready for a new update that will become version 4.0. Keep your fingers crossed!
Recently, my #DevDiary about #ZarazJade has appeared less regularly, so I’ll try to post more consistently.
Today working on line details and elaborating on the old code with #Claude. I’m working in one dir with backend, frontend, and legacy all at the same time.
For the second year in a row, I’m writing my annual goals after the end of #WWDC. 🚀
June is primarily a motivating season: a period of news in the #iOS world, but also a chance to reflect on what’s been done. ☑️
Let’s do a self-check, 3 months before #AppleEvent! 🥳
#DevDiary
https://mastodon.social/@piotrekjeremicz/114692472553060962
In our latest #devdiary, we take a closer look at the core system of the upcoming Hospital Update: diseases and medical complications.
https://store.steampowered.com/news/app/863500/view/541133047968302061

For the upcoming Hospital Update 0.11, we have completely overhauled the hospital system. Previously, if a wound exceeded a specific intensity, the soldier was sent to the field hospital. There, various factors such as fitness, the hospital's capacity and other circumstances were used to calculate whether the soldier's condition would improve or deteriorate. This ultimately resulted in the soldier either recovering or dying.
Quick Iron Village Update:
1. It's 35% off for the Steam Spring Sale! And on Itch! And for the first time, 30% off on Google Play!
https://store.steampowered.com/app/3011060/Iron_Village/
https://lunar-chippy.itch.io/iron-village
https://play.google.com/store/apps/details?id=games.lunarchippy.ironvillage
2. I finished up the dev diary series on games I played last year: https://lunarchippy.games/2026/03/20/diary-71-yet-more-games-ive-played-part-3/
#gamedev #indiedev #indiegamedev #devdiary #citybuilder #pixelart
It still impresses me: a long, detailed prompt with described tech (and even server) requirements, and I have a ready promo page for the project. 🎉
What’s next? Today I got up to 50% of the #ZarazJade refactor. 🚀
I still have so much ahead of me. 💪