For the midweek #Blendsday session, I tweaked this one a little more, adding animations for the sheets (ropes) and redoing the flag to be a little less stiff. Didn't notice that the flag was clipping through ropes before I rendered though >_<
This week's #Blendsday activity is "you." I'm a bit too leaky to get much productive done today (dunno why I developed allergies to grass and stuff in my late 30s \o/ ), but I am doing some housekeeping for video archives of my Blendsday stream timelapses, so that can count ^_^
For the midweek #blendsday session, I made this scene which I hope conveys some of the splendour and wonder that our little solar system holds
This week's #Blendsday prompt is "hat." I made this akubra
For the midweek #Blendsday session, I put a hat on a hat.
Here's the timelapse from the weekend session https://spectra.video/w/wGajHDWKU94QGG9fGo1fhu
#Blendsday modelling timelapse - Hat (2026-01-04)

PeerTube
This week's #Blendsday prompt is "wood." I made these woods.
And here's a timelapse of that one coming together
https://spectra.video/w/pQzkCz9VdxaPMvpSDywUwT
#Blendsday modelling timelapse - Woods (2026-01-11)

PeerTube
This week's #Blendsday prompt is circle. I made this spaceship
Here's the timelapse of that one coming together https://spectra.video/w/2nARmpAgw5PomFZZWFZeyA
#Blendsday modelling timelapse - Circle (2026-01-18)

PeerTube

This week's #Blendsday activity is "quick swap" where we work for 15 minutes on a .blend, and then pass it to someone else and work on their .blend for 15 minutes (and so on)

Here's how the the two scenes that I worked on came out (the mountain chess one started by me, and the drawing table with tree started by Attitude)

And here's a timelapse of my work on both of those https://spectra.video/w/r1a2LZcyRrZi8E4WnL7FWA
#Blendsday modelling timelapse - Quick Swap (2026-01-25)

PeerTube
For the midweek #Blendsday session on Wednesday, we did the "quick swap" thing again. Here's how the three scenes that I contributed to came out (the well and table scene was started by me, the atmospheric throne started by Albarnie, and the spaceship started by Attitude )
This week's #Blendsday prompt is "cheese." I made this cheese
Here's the timelapse of that one coming together (and some other cheeses I tried and abandoned along the way)
https://spectra.video/w/6DoS87Rf4BDC8c58jRcejf
#Blendsday modelling timelapse - Cheese (2026-02-01)

PeerTube
This week's #Blendsday prompt is "deer." I made this deer

And here's a timelapse of that one coming together. Along the way, you can see me realising that deer do not have giraffe necks, have relatively flat backs, and two-toed hooves

https://spectra.video/w/h6uppRZJx1J77TWtvzviqe

#Blendsday modelling timelapse - Deer (2026-02-08)

PeerTube
This week's #Blendsday prompt is "Amphitheatre." I made this fairy ring
And here's a timelapse of that one coming together
https://spectra.video/w/wJdcEYkNhV5DwoRN5yxy2C
#Blendsday modelling timelapse - Amphitheatre (2026-02-15)

PeerTube
This week's #Blendsday activity was "Free Session." I modelled/texture painted this little doll
And here's a timelapse of that one coming together https://spectra.video/w/mrE2iGA7cMRtfGTerE8roT
#Blendsday modelling timelapse - Free Session (2026-02-22)

PeerTube
This week's #Blendsday prompt is "Print." I decided to try making this little footprint scene using only a flat plane and a painted texture feeding into roughness and a bump node (there's also a noise node in there too)
And here's a timelapse of that one coming together https://spectra.video/w/oBrKWjgm13rS5d849D45oV
#Blendsday modelling timelapse - Print (2026-03-01)

PeerTube
This week's #Blendsday prompt is "Bucket." I made the bucket o' mud from Monkey Island 2.
And here's a timelapse of that one coming together https://spectra.video/w/81e78mE1E5yvpQ8g2CLp2w
#Blendsday modelling timelapse - Bucket (2026-03-08)

PeerTube
This week's #Blendsday prompt is "Dragon." I made this dragon out of uniformly scaled cubes (except for the pupil, which is a squished cube)
I missed the first half of the midweek session #Blendsday session, but I had time to noodle around with this
This week's #Blendsday activity is "Combine" where we make something that expresses 4 random prompts. The prompt generator gave me "hill," "rocky," "heart," and "sky," so I made this scene
And here's a timelapse of that one coming together https://spectra.video/w/eFm84nDmqFLJG5wcZgeWZR
#Blendsday modelling timelapse - Combine (2026-03-22)

PeerTube
For the midweek #Blendsday session, I got "lizard," "ship," "tan," and "cloud."
This week's #Blendsday prompt is "bulb." I made some garlic
I missed the weekend #Blendsday session. This week's prompt is "grey" and I made this lumpy spacebody. Not really happy with the material, but it was nice to just doodle for a while
This week's #Blendsday prompt is "hollow." I Made this spoopy guy
And here's a timelapse of that one coming together (alas, my stream dropped out and I lost the bit where I modelled the cape)
https://spectra.video/w/txSkyjGSvHWWSTcA7jyg8H
#Blendsday modelling timelapse - Hollow (2026-04-12)

PeerTube
This week's #Blendsday prompt is "rocky," which is perhaps appropriate, though I am struggling to find motivation enough to open Blender
This week's #Blendsday prompt is "spaceship," but I still don't have much Blender motivation at the moment with all the Blender stuff going on.
This week's #Blendsday prompt is "sled." Blender funding policy stuff is still sapping my motivation, but I made this little scene today
And here's a timelapse of that one coming together https://spectra.video/w/vaVgp4sGDAaQaXm7zTn8w7
#Blendsday modelling timelapse - Sled (2026-05-10)

PeerTube

This week's #Blendsday activity is "revisit an old project." I came back to work a little more on this piece of Into the Breach fan art that I started ages back (here's how it looked last time I touched it https://mastodon.social/@Cheeseness/115885144594390960 )

I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.

This week's #Blendsday prompt is "ruffles." I did this quick little sculpt.

I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.

And here's a timelapse of that one coming together
https://spectra.video/w/nbW6ca2R2RGa82fP2kYV2P
#Blendsday modelling timelapse - Ruffle (2026-05-24)

PeerTube

This week's #Blendsday prompt is "blue." I experimented with using animation to drive a pottery wheel type workflow. Couldn't get anything working for texture painting, but I did get a rudimentary setup happening for sculpting.

I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.

And here's a timelapse of me bumbling around while exploring that workflow

https://spectra.video/w/keTrRdAzHugc4DUvwfB8DU

#Blendsday modelling timelapse - Blue (2026-05-31)

PeerTube

This week's #Blendsday prompt is "path." I modelled this cliffside trail.

I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.

And here's a timelapse of that one coming together
https://spectra.video/w/iFT7VHT99nwWY8Tb8MW1Hv
#Blendsday modelling timelapse - Path (2026-06-07)

PeerTube
This week's #Blendsday prompt is "bell." I'm swamped with other work and might give it a miss this week.

@Cheeseness so you've been

saved by the bell