#Blendsday modelling timelapse - Path (2026-06-07)

This week's #Blendsday prompt is "path." I modelled this cliffside trail.
I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.
#Blendsday modelling timelapse - Path (2026-06-07)

#Blendsday modelling timelapse - Blue (2026-05-31)

This week's #Blendsday prompt is "blue." I experimented with using animation to drive a pottery wheel type workflow. Couldn't get anything working for texture painting, but I did get a rudimentary setup happening for sculpting.
I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.
#Blendsday modelling timelapse - Ruffle (2026-05-24)

This week's #Blendsday prompt is "ruffles." I did this quick little sculpt.
I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.
This week's #Blendsday activity is "revisit an old project." I came back to work a little more on this piece of Into the Breach fan art that I started ages back (here's how it looked last time I touched it https://mastodon.social/@Cheeseness/115885144594390960 )
I remain uncomfortable with the current situation/lack of progress regarding the Blender Foundation's Funding Policy and AI Policy following accepting money from Athropic, and feel a need to acknowledge that when sharing stuff that promotes Blender.
#Blendsday modelling timelapse - Sled (2026-05-10)
