Fixed a bug that prevented optimal atlas packing.

Now optimized vector math is done with xyz swizzle, instead of vector rotation. And with less texture samples.
(originally it was 9, now it is 7)

Here's the link to my addon! Please please give it a try! (☞゚ヮ゚)☞

https://superhivemarket.com/products/imposter-cards-nacho-time

#blender3d #indiedev #superhive #blender #Unity