Feral 3D

@Feral_3D
341 Followers
149 Following
594 Posts
Creator of the open source game "The Shadows Lengthen" video game. Running on the UP Blender Game Engine! Master of all things Blender 3D! 

Hola blendy peeps!

I added a "greedy packer" to the logic for my imposter cards add-on. It's a funny term just learned today.

What it does:
It efficiently fills up the texture atlas.
So now the texture atlases for "Imposter Cards" won't have any gaps!

https://superhivemarket.com/products/imposter-cards-nacho-time

(Unity export works! Working on GODOT export now)
#blender3d #blender #b3d #UNITY3d #Godotengine #indiegame #indiedev

Extending my hand to you all to give back. I have received generous responses, help and knowledge here in the past couple months.

The thing where I can probably help you the most is creating anything motion design related in #blender including animation, basic rigging, #ProceduralGeneration, scripting and rendering.

https://zuggamasta.de/tags/blender/

Feel free to ask beginner questions or go into deep philosophical color management rabbit holes.

Improve render speeds up to 10x by reducing all 3d models to 1 face with Imposter Cards!

New feature for the ADVANCED version!
The UI won't freeze! Keep working while imposter cards are generated in the background!

https://superhivemarket.com/products/imposter-cards-nacho-time

(Unity export works! Working on GODOT export now)
#blender3d #blender #UNITY #UNITY3d #Godotengine #indiegame #indiedev

For all my #b3d performance optimization sickos out there!

Reduce ANY model to a single plane... even the default cube.

Boom. Now you can!
https://superhivemarket.com/products/imposter-cards-nacho-time

also it now can be exported to unity as well.
#blender3d #blender #UNITY #UNITY3d

Hey #b3d Peeps!

Now "Imposter Cards" has emission and ambient occlusion !

Thanks to some helpful feedback from seasoned #UNITY & Blend-fu master @LaurieAnnis, I learned that my addon needs to also include an option for emission and ambient occlusion maps!

The link to my add-on (☞゚ヮ゚)☞

https://superhivemarket.com/products/imposter-cards-nacho-time

#blender3d #indiedev #superhive #blender #Unity3d

Hey #Blender Peeps!

Question:

Is it more efficient to have a 6 sided cube or a 3 faced cube, and then use true displacement to "fake" that same 6 sided cube?

In other words, is true displacement a large hit to performance? Is it worth using it to cut out 3 extra faces for a large number of objects?

Givin' blood today. I have the most useful blood type! @sybren It's about every 8 weeks. You're up!

Fixed a bug that prevented optimal atlas packing.

Now optimized vector math is done with xyz swizzle, instead of vector rotation. And with less texture samples.
(originally it was 9, now it is 7)

Here's the link to my addon! Please please give it a try! (☞゚ヮ゚)☞

https://superhivemarket.com/products/imposter-cards-nacho-time

#blender3d #indiedev #superhive #blender #Unity