Hi folks -- I'm pleased to announce my latest #pico8 project, Rock Paper Sweeper: https://puleo.itch.io/rps?password=Bo3F*7QdtUXK6K-z9kwL

The basic idea of the game is "what if #minesweeper, but rock-paper-scissors"? You have a 6x6 grid of tiles, most initially hidden, each of them having one of the symbols Rock, Paper, or Scissors, which defeat each other in the usual fashion. After choosing one of those symbols to adopt as a "form", you can reveal tiles - but revealing a tile with a symbol that defeats your current form is a game-over. Most tiles, when revealed, will indicate the number of their neighbors having the same symbol, allowing minesweeper-like deduction.

I might make a few more polishing tweaks before I release it with full fanfare, but anyone who's interested in checking it out can do so at the above link. I've got a bit more to say about it design-wise that I'll follow up on in-thread.

#gamedev #indiedev

Rock Paper Sweeper by puleo

What if minesweeper, but rock paper scissors?

itch.io
in terms of those couple of little polish tweaks I mentioned, I thought it might be fun to add a little screen-shake effect on game loss, as well as a similar little celebration effect on game win -- although, since I know screen-shake is not universally beloved, these effects can be turned off in a pause-menu toggle.