@davidrevoy really great comic strip 🤩
@davidrevoy me walking trough baldur's gate 3 with a bigger hoard than a dragon shoved inside my camp's chest. more potions than the biggest potion shop, i will use exactly none of them
@Stellar @davidrevoy I'd say it's best to carry all the potions that you can just in case, who knows when you might run into a potion seller who won't sell you their strongest potions right when you're going into battle.
@davidrevoy
Toujours excellent 👍
Passe une agréable semaine
@davidrevoy This is me, hoarding the 99th stick in any game
@davidrevoy that's why, instead of tossing random things away, you're supposed to try and sell them to a merchant -- if the merchant refuses or, alternatively, gives you a price of zero, then you know that this thing will definitely be necessary in the future
@rnd @davidrevoy except in those games that intentionally give you the option to sell it at a reasonable price and you have to go back thru all the vendors later, hoping to buy back that weird custard smelling orb after you realize it unlocks the true ending.
@davidrevoy And that's when they realized they could make a *killing* for Adventurer's U-Stor-It.
@davidrevoy The business completely falls apart when they try to use Avian Intelligence to retrieve items magically.
@davidrevoy Every single one of my chars in WoW. Never any space left in the bags.
Thulsa Broom - Penny Arcade

Videogaming-related online strip by Mike Krahulik and Jerry Holkins. Includes news and commentary.

@davidrevoy Panel 4: me in every RPG I've ever played!
@davidrevoy Game designers that make quest items take up inventory space - they are the true villains we need to defeat
@davidrevoy ça rappelle l'épisode de VLDL 🙂
https://www.youtube.com/watch?v=kwQ84hVrMJo
The problem with being an inventory hoarder

YouTube

@petitmote Oh oui, j'adore, je pense les avoir tous vue.

Je crois que je vais un peu re-exploré certaines de leur thématiques accidentellement, car leur équipe d'écriture est excellente et ils ont tout défriché sur les tropes du JDR.

D'ailleur, ça m'est déjà arrivé avec eux d'avoir à abandonner un scénario de Pepper&Carrot car ils venaient de sortir une vidéo sur le même thème, et traité d'une façon similaire. 😆 Entre des monstres comme ça et Pratchett, dur dur d'être original!

@davidrevoy oui, je me faisais la réflexion du coup, dur d'aborder les thématiques RPG sans tomber sur quelque chose qu'ils ont aussi fait, vu tout ce qu'ils ont fait ! Et encore, j'ai pas fini de tout voir, moi 😄
Mais tu fais avec ton propre style et tes beaux dessins, c'est bien aussi
@davidrevoy inventory/weight limits should be optional. Seeing prompts to pick up items only to be reminded you don't have space for it is such a pain. Survival horror is the only genre where it doesn't bother me.
@davidrevoy and this is why items you can only get from one quest should be categorized as key items
@davidrevoy Fun Comic. Can't wait to see him get to the final boss with all those "Maybe this will be important" items./sarcasm

@VANTABlack2000 @davidrevoy That’s when you discover an unexpected way to defeat the boss. Always fun.

Like when people started to kill the Enderdragon with explosive beds in Minecraft. I’m pretty sure the explosion wasn’t there to help people kill the boss.

@davidrevoy Me when deciding which files to delete and which to keep:
@davidrevoy THAT'S why we keep all the trash in RPGs! Cause you never know!!
@davidrevoy I usually just keep way to much in the first place woooooops
@davidrevoy 😂 bizarrement j'ai déjà l'impression d'avoir vécu ce genre de chose 😅

@davidrevoy Could it have been, a music box of fate?

(That is one obscure joke!)

@davidrevoy

I know you post those workflow vids to prove your art is human made, but!!---

Has it occurred to you that by posting those videos you are also providing training material to AI to duplicate/mimic your workflow--and thus duplicate your art style *and* your workflow videos... and not just yours but everyone's artstyle and workflow videos ?

I'm sure this isn't your intention, but maybe you would agree that recognizing the unintended consequences of something is never a bad thing.

@kitkat_blue @davidrevoy interesting, are you suggesting all tutorials and learning material from the whole internet should be taken down to stop companies from training their models? I do like the idea of preventing misuse, but taking down free tutorials just doesn't seem like the best solution.
@pedramardakani @kitkat_blue Yes, I'll remove everything so the AI industry can stop to accidentally train their AI on interesting human made resources, poor ones. /s
@davidrevoy This is why usually MMOs don't let you delete quest related items unless you cancel the quest first, or give you an extra inventory reserved only for key items. But I can imagine some crappy MMOs will let you delete everything.
@enigmatico @davidrevoy It seems pretty clear to me that we're operating by adventure game logic rather than MMO logic in this case.

@davidrevoy HAHAHA I got to the third panel and said, "Bro hasn't learned how to hoard his inventory," and then I got to the last panel and laughed my butt off.

Serves him right! What a rude response to an old lady's generosity! 😆

@ToonLink Thank you for noticing this aspect, I spent a lot of time while writing thinking about an item that has also the fact of throwing it as a moral wrongness to it. An innocent music box from an old peasant felt like the good candidate.

Also, it was hard to suggest the item was lost after panel 2: the cliff and sea side quickly came to the rescue.

Making the layout for episode like that is really a challenge xD

@davidrevoy Yes! Music boxes are delicate and complicated and take a lot of skill to make. I bet she treasured it before she gave it away. It makes his response feel so callous and rude. XD

For a second, I was afraid he'd done it in front of her, but then I saw the hut in the background, and that was a relief.  He at least had the good sense to not do it in front of her face, heh.

@davidrevoy i am in this comic and i dont like that ^^" 
Back in Amazon Trail (Oregon Trail but on the Amazon) you would soft lock if you didn't buy a certain medicine before a certain encounter :(
@davidrevoy something... something... hoarding... something... something...
@davidrevoy My next quest is to save the life of a wizard who knows only how to make a bag of holding. We will make out like bandits without any risk.
@davidrevoy Frame 4 is me in every RPG 😄. Needless to say, I did not enjoy Skyrim, inventory weight limits in games are lame.
@laria 🤝 I totally agree about weight limit!

@davidrevoy So true. Même les trucs standard on ne sait pas combien on va devoir en utiliser. C’est pour ça que j’ai accueilli le mécanisme de « si ça dépasse la capacité d’inventaire ça va automatiquement dans la réserve » de Forbidden West avec un enthousiasme non dissimulé (c’est probablement pas le premier jeu à faire ça). J’aurais probablement *besoin* de ces 12529 cannes de rivage à un moment.

Spoiler: j’en ai eu besoin

What happens when the backpack/inventory in a game is F U L L

YouTube
@davidrevoy Why's there a teapot looking in through the Window?
@jkanev It's a recurrent design in all my comics: the teapot moon. A reference to Russel's teapot.
@davidrevoy I was thinking of Russel. That's lovely!
@davidrevoy /me when I finish DIY and have to decide if spare bits are to be kept or thrown away 🤣

@davidrevoy

I like the gelatinous ghost!

@davidrevoy The very next character they meet is going to say "I would love to share my possessions, but your bags already look quite full. Be gone!"
@davidrevoy
Reminded me of playing the Dallas text adventure in the 80's
First thing you come across is a plane ticket. If you don't pick it up then later in the game you can't board the plane and there's no way in game to go back and get the ticket.
@davidrevoy I love the moon pot reference you put there every now and then :)) I've revisited this comic about 5 times now :))
@davidrevoy that's literally me in every game