you'd think the blinder i get the more i'd appreciate online dice rollers, but actually the way Everything is going i don't want to rely on online tools i want physical shit i actually own
that was old bums, 20-30 years old bums
he's dead now
you'd think the blinder i get the more i'd appreciate online dice rollers, but actually the way Everything is going i don't want to rely on online tools i want physical shit i actually own
that was old bums, 20-30 years old bums
he's dead now
this dice system would work better in a low fantasy meatgrinder game where your pcs are actually casting bone dice and fondling entrails to receive a sign from the gods
that's what it feels like
i can just see this in a session: a critical roll occurs
all the players lean forward. they stare at the dice. in unison they all look up to stare at the referee
the ref starts to sweat
it's good that my pc with 5 agility has used literally zero agility based skills so far
well done my guy
also no one's died yet which is great
it's not as hard to roll up characters in the ffg version compared to d20 for sure tho
granted, ffg skews hard toward narrative non-death so pretty hard to die unless everyone agrees It Be Death
that said i'm doing scum and villainy shit, so
actually 5 critical injuries lol
death starts at 141 and up
also it's funny that "knocked senseless" is sandwiched between horrific, gruesome injuries and literal death
i would rather get knocked out thanks xD
ur face blind boy figured it out
jyn erso kinda looks like aragorn at some angles lol
me: "actually it's hard to die in sw ffg even tho this is a scum & villainy campaign"
also me, a few hours later: *fighting on the beaches of scarif*
@worthlessbums Yeah, alright. 8's pretty bad. At that point you prob. have the 'can't make any actions' or 'can't make any maneuvers' type stuff.
We had one campaign where three of us got the amputation crit in like, session 1 or 2, it FUCKED us up bad
@worthlessbums The main thing that absolutely FUCKS is the Vicious quality, because that's +10 on the table per rank.
So that's ike throwing extra crits on the 'how many crits?' question