d6 is great and all if you wanna ignore anything that isn't roll some d6s
falls apart in space combat and anything non-light side heroic. also wookie strength op
you'd think the blinder i get the more i'd appreciate online dice rollers, but actually the way Everything is going i don't want to rely on online tools i want physical shit i actually own
that was old bums, 20-30 years old bums
he's dead now
this dice system would work better in a low fantasy meatgrinder game where your pcs are actually casting bone dice and fondling entrails to receive a sign from the gods
that's what it feels like
i can just see this in a session: a critical roll occurs
all the players lean forward. they stare at the dice. in unison they all look up to stare at the referee
the ref starts to sweat
it's good that my pc with 5 agility has used literally zero agility based skills so far
well done my guy
also no one's died yet which is great
it's not as hard to roll up characters in the ffg version compared to d20 for sure tho
granted, ffg skews hard toward narrative non-death so pretty hard to die unless everyone agrees It Be Death
that said i'm doing scum and villainy shit, so
actually 5 critical injuries lol
death starts at 141 and up
also it's funny that "knocked senseless" is sandwiched between horrific, gruesome injuries and literal death
i would rather get knocked out thanks xD
ur face blind boy figured it out
jyn erso kinda looks like aragorn at some angles lol
me: "actually it's hard to die in sw ffg even tho this is a scum & villainy campaign"
also me, a few hours later: *fighting on the beaches of scarif*
@DarkestKale wookies aren't nearly as strong in sw ffg as they are in weg d6 lol
also, feel the need to point out i never gave out xp/upgraded after chargen before i did this
@worthlessbums lol, we do 5xp per ~2hr session.
I've talked to people who do 30xp, but they also insisted their characters with 1,500xp weren't broken to shit
@DarkestKale i figure 3 sessions to do some jabba shit, discover and transmit the death star plans at scarif, then actually blow up the death star is worth 40 xp
also the core edge of the empire book advises upwards of 30+xp per character per session 🙃 lol
@DarkestKale also how many people actually run sw ffg campaigns for 50 sessions
like a year+?
@worthlessbums I mean, I've *encountered* people who claim they do this.
But it's like 'your character is more powerful than Darth Vader, and there are more people in your party, also of that power level' and they don't seem phased so...
@worthlessbums
> also the core edge of the empire book advises upwards of 30+xp per character per session 🙃 lol
Seems wild, but then, I remember that FFG SW has the trees rather than the pyramid, so... I get it? There's a lotta dead space in those.
Also depends on the length per session, but I guess HIGH XP GIVE does give that more heroic/pulpy feel too
@worthlessbums yup.
As I said, tho - I'm aware *some* groups do like... 8 hr sessions.
Waaaaaay the fuck back, we used to do some shit like 10 hr sessions for Vampire