📝 New blog post: Addressables and Asset Management at Scale

Our build size hit 1.2GB. Addressables brought it down to 85MB + on-demand streaming.

Read more: https://ascendant-continuum.web.app/blog/posts/addressables-and-asset-management-at-scale.html

#GameDev #Unity #AccessibilityFirst #IndieGame

Addressables and Asset Management at Scale - The Ascendant Continuum

Early in development, our Android build exceeded 1.2GB—unacceptable for a game targeting players in regions with limited mobile data. Most of this was assets that most players would never see: all fiv...