New blog post! I threw together a little graphical script editing utility for the Magic School Lunar fan translation, which lets me visualize every line of dialogue as I write it in order to let me see how it'll look in-game. It all came together surprisingly quickly, and I'm happy how much easier this is going to make the script rewrites.

https://www.mistys-internet.website/blog/blog/2026/03/27/forget-spreadsheets/

People with eagle eyes might notice the plain white font and think that might be slightly hard to read. The actual game generates a 1-pixel black stroke around it, which I didn't bother simulating. For my purposes the text itself is fine so long as it's positioned right.
@misty that's so cool! tools like this sure can take a lot of the guesswork and tedium out of romhacks
@popful Thank you! Yeah, I really think this is going to help.
@misty it’s nice to know Tk is a viable option for something like this! I have fond memories of Tcl/Tk apps from the 90s, but for a long time it seemed horribly dated and I avoided it even though it has such good Python integration
@arjache It's definitely got its quirks; as you can see from those scrollbars, there are elements that will remind you it's not a native windowing toolkit. But I think it's good enough for what I'm doing and I'd definitely use it again.
@misty I love how you're using the "new" 1996 system. Like finally, someone posting and contruting to knowledge of this new way of thinking after errrrrrrrr only 30 years.
@kestral The newfangled way... hahaha
@misty other newfangled things I tried that year: double denim, tamagotchi, and a doctor who lunch box.