@JustaJason007 @FeloniousPunk I just started playing 76 this month and have a vault boy saluting the intersex-inclusive progress flag at my camp, but there is a lot of killing.
So far, though, I have a good personal relationship with the raiders, and have the Brotherhood of Steel actually working with the settlers instead of hoarding all technology at gunpoint.
@FeloniousPunk I would suggest Dragon Quest Builders - DQB2 is brilliant - but you do kill a lot of monsters.
(I tell myself that as the monsters are never-ending, clearly they're magical and I'm just disrupting their physical forms for a while...)
That is a very good question that @ajroach42 is actively trying to address.
@SrRochardBunson @FeloniousPunk
Our most recent game, Jupiter's Ghost: Away Mission, is a planetary exploration game that involves no combat.
https://ajroach42.itch.io/jupiters-ghost-away-mission-gbc
Our next couple of games are also either mostly or entirely devoid of violence against living creatures (one is about catching and relocating ghosts, the other is about not hurting the local wildlife while exploring an alien planet and eventually destroying the industrial installation that has been poisoning the local environment.
25 years ago there were quite a few. Be nice if they were updated to run on current platforms without a lot fidling around. The excellent home kids learning games that were available in the 90's, many on DOS.
@jond @FeloniousPunk Link for the lazy: https://caravansandwitch.com/
ADDENDUM: For the lazy LInux users: https://steamdb.info/app/1582650/info/
@BoydStephenSmithJr @jond @FeloniousPunk Third-ing Caravan SandWitch.
It's a very chill, open-map game that you can roam at your leisure in a beat-up truck, with no risk of being blocked or killed, and it's mostly a big quest of helping someone, with side-quests of helping people from the local village and settlements, with bits of ominous "something" in the background, but still cosy. It is narrated in the most gentle and inclusive way possible (like, pronouns matter!).
Even the music is super chill: https://antynomy.bandcamp.com/album/caravan-sandwitch-original-game-soundtrack

24 track album
@Netraven @FeloniousPunk Funny, I just started playing Rimworld again a few days ago.
It's got problematic elements. I had bought the Biotech DLC, and it's got elements of "race science" through genetic engineering. The game has your little settlement attacked occasionally, so building weapons and defenses is a key concern throughout the game.
However, it's fundamentally about a small community developing over time. You don't pick a character to be a leader. You have to defend yourself but you don't have to be aggressive. Options for oppressive behavior exist but they aren't specially favored in the game design. You can improve relations with most of your neighbors. You can even be strictly vegetarian.
@foolishowl @Netraven @FeloniousPunk
I want a really cool permaculture mod, but the hygiene mod does have some composting.
I probably commit fewer than average atrocities in RimWorld, setting up a slave mine and selling organs is not really my thing...
@violetmadder @Netraven @FeloniousPunk "Rimworld, where life is harsh and survival unlikely."
Lev, the pacifist farmer: Who wants a pet guinea pig? I've got a male and a female, which I'm sure won't lead to complications later.
@trashboypro @FeloniousPunk vanilla Minecraft is... Problematic to say the least.
A quick rundown I made with some students in poster form:
But we're (slowly) working on some mods to try to bend that (Voxelibre, not actual Minecraft, if it matters).
@trashboypro yeah the player-player level of a Minecraft server is often a great example of positive non-hierarchical community.
Any specific mods you're thinking of that make player-environment or player-mob interactions different than the defaults?
Stardew Valley?
@pseudonym @FeloniousPunk Seconding this. Your rebuilding the dilapidated community center makes the villagers reject the Walmart-esque Joja Corp and run them out of town.
Itโs great as a base game, but itโs also very accessible to mods and has an incredible array of them, too.
katamari damacy! roll up the capitalist oppressor!
@FeloniousPunk limited sabotage/community options, but Papers, Please and the lesser-known Opera Omnia (by Stephen Lavelle) are excellent examples of games about oppressive regimes that use procedural rhetoric to explain/expose their mechanisms.
This makes me want to make a Dwarf Fortress mod because the community-building part is excellent there but there are some problematic overtones of colonialism to the setup. IIRC Rimworld suffers similar issues.
Synergy is something I played recently with community-building of a sort, but not enough anti-fascism to qualify here IMO.
A *lot* of stuff misses out, sadly, like Silksong where you defy the literal gods in part to protect communities you've been helping build, but in the end a bunch of underlying monarchist/colonialist nonsense gets mixed into the ideology :(
Looking at my Steam favorites real quick Alba: A Wildlife Adventure, The Banner Saga, Cassette Beasts, Eastshade, Fae Tactics, Garden Story, Heaven's Vault, Lil Gator Game, A Short Hike, Phenotopia Awakening, Sable, and Undertale all have some aspects of this but miss out on others. Probably Garden Story is closest, but games without an emphasis on killing (like A Short Hike) rarely have the element of libratory politics :(
@FeloniousPunk The Cosmic Wheel Sisterhood is one game that comes to mind! And 1000x Resist, Citizen sleeper 1 and 2, Va-11-hall-a, Esoteric Ebb, Coffee Talk 1 and 2, and Wanderstop, are all games that have some elements of helping/building community and resisting/fighting/surviving under oppressive regimes.
Games like these are my jam. I wish there were more of them, and that more folks played games that have these themes at their heart.
@FeloniousPunk "This war of mine"
All you are trying to do is keep some small group of people alive. I've yet to make it two weeks.
Not really action packed. There's some little bit of quick combat but it's mostly decision making.

Why We Fight is a solo+ narrative TTRPG about fighting fascism to build a brighter, greener future, traveling through the remains of a post-civil war country to save lives, reclaim nature, create a community of compassion, and fighting fascism. But most of all, itโs about learning about each other, and the things that
Final Fantasy VII, sonic the hedgehog
@FeloniousPunk shameless plug but I am working on something along those lines
Everything is commodified. Regular people scrape by eating weeds. A community hack the battle robots that control the stock market to live a better life. Then ????
But yeah it is combat heavy but no killing ๐
https://store.steampowered.com/app/3771980/Androfoco/
Also shout out to @silverspookgames for Neofeud which I've not yet played but looks cool
https://store.steampowered.com/app/673850/Neofeud/
https://silverspook.itch.io/neofeud2
Tonight We Riot - killing :(
Disco Elysium - not enough overthrowing, but good praxis.
Europa Universalis - So. Many. Wars.
There's a game on Steam - made by a Mastodon person. I'll look for it & circle back.